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Framer – Interactive Design Tool (framer.com)
71 points by lsschmidt on Sept 19, 2018 | hide | past | favorite | 29 comments



I felt extremely dizzy when I started scrolling.

How can I trust the makers of a design tool when their website is literally nauseating?


For the first few scrolls the animation is very disorienting, bleeding over to peripheral vision if your monitor is wide/near enough. It doesn't help if your eyes have different graduation.


Yup, I had the same reaction - a few seconds and I was out.


trust no one


You're just old mate ;)


"Framer is for macOS only"


This: basically another Sketch. Currently the only "modern tool" that works cross platform is Figma.


I've been enjoying using Figma. I definitely wouldn't mind a non-Electron based app of it.


Of Figma? There is the web version of it which is the same as the desktop app. Or did I misunderstand?


Somehow I’ve missed they had desktop versions. I thought it was web only.


The desktop version of Figma is built using Electron. The web version is not.


How does one build the web version of something using Electron? ;)


I was trying to make that point without the snark :)


Well, you've also got Affinity Designer, which is quite good if you prefer a desktop app with no subscription fees (i.e. proper dekstop app and not an electron app).


Also Adobe XD. I know people give Adobe crap for coming to the party late, but the new tool is quite good with prototyping and web sharing built in, plus they launched freemium model. Framer is great for more advanced prototyping needs w/ animations/transitions/etc, but the XD is pretty good and fast for many needs, and it's Mac + PC.


There is the web-based Gravit Designer:

https://www.designer.io/


Somehow that page manages to be just as infuriating as the one for framer. Why do I have to wait for elements to be blended in so I can read them... They should at least make them keep being displayed once they were shown.


Windows version is in the works. You can sign up to be notified.

https://framer.com/forms/windows/


Being able to jump back and forth between the design tools and code looks like a big andvantage for more complicated interactive components. Is that the main selling point? That you're able to compare and match visual design and code easier with this tool?


Can somebody explain how does this compare to Sketch, InVision, Adobe XD, Figma, etc.?


All of the tools that you mentioned don't have any actual code behind them. When I say "actual code", I mean the ability to actually go in and write lines of code to modify your prototypes.

Sketch and InVision (not sure about Figma) have "interaction" abilities, such as being able to click on a back button in one screen in order to return to a previous screen, however it's reliant on the user going into the artboard, selecting or drawing a box around an element, and then choosing from predefined interactions (tap, swipe, double tap, click) that will then result in a new artboard showing. Things can be made to look amazing, but it's all a facade.

Since Framer is code based, you can do some things that are pretty amazing for a designer, but are incredibly trivial for a developer. Want to use the Spotify API to build out a new music player, and then test it? You can do that with Framer[0], but not any of the other tools that you've mentioned. Their newest version (Framer X) just dropped recently, and since it's based on React, designers can theoretically make a widget, and then hand it off to developers in order to hook up any back end services.

[0] https://medium.com/@samthorne/using-the-spotify-web-api-in-f...


> designers can theoretically make a widget, and then hand it off to developers in order to hook up any back end services.

Ughhh that's a very naive view of what a UI developer does now-a-days. We've tried visual code editors before... countless times, it never turns out well, for maintainability.


Music in the demo video was very distracting.


As a ux designer I dare say this is quite an interesting tool if you design software. It gives a nice blend between design and code. Your prototypes can use actual data, you can create and use complete design systems, and it’s easy to use as a designer with little code experience. It’s a huge timesaver and very powerful tool even in this first iteration.

If you work together with a programmer this tool becomes a really cool platform to combine forces.

Pretty sure other tools will adjust to this way of working.


Superbly done hero element on that page.


Music on that video is so out of place though.


They picked it for the beat that they could sync showcase elements to. Not the worst I've seen, and definitely better than the twee ukulele with upbeat voiceover that is the default.


Just found it way too overpowering.

For a big screen ad - great - very Appley. For an embedded video in a webpage - way too intense for me.


I have to register for an account and verify my email address so I can even trial desktop software!?

Thanks, but no thanks.




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