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Well, the process itself regardless of the data is interesting. Likewise, surely for archival purposes once the games are decommissioned and people want to preserve them it will be useful to have, no?

I find your response just a bit weird; it's a nice break down of niche and likely easily lost technology once Konami et. al. are done with it. It's a nice read, well written, serves those looking to archive these games in the future, and also is a great high level overview of the reverse engineering process.

Is the issue that it has no immediate benefit to you?




There's a lot of politics in this particular scene regarding game and network services cracking.


Sure, when the service and games are decommissioned it would make sense. But Konami is still churning these games out every 9 months to a year.




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