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> and the high end estimate -- 12 million shipped through 2015

What's interesting is that if you think of the Watch in terms of it being a computing platform, 12 million devices shipped might be considered a bad sign.

Sega had two back-to-back systems that shipped in that League (the Saturn shipped 9.26 million and Dreamcast shipped 9.13 million) and both systems are considered massive commercial failures, so bad that they nearly sunk the company forcing Sega to pull entirely out of the hardware market.




I think that Sega executives would have done backflips for the kind of revenue that Apple receives from those Apple watches... .

I personally find for the price and the (personal taste) ugly design the Watch exceeds the expectations. It's not because something is not pulling the same frenzy like there was with the iPhone and iPod, that it's automatically a failure.


That's an estimated 12MM watches in the first 8 months, which is a good start. The game console numbers are lifetime sales, so the numbers aren't really comparable.




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