Summary of online discussions on Apple mouse design flaws
Based on the provided information, many online users have engaged in heated discussions about the design flaws of Apple's mouse, particularly in terms of the charging port location, ergonomics, and functionality. Many believe that the design of the Apple mouse is seriously flawed and not worth buying.
Charging port location issues:
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Many users expressed strong dissatisfaction with the Apple mouse's charging port being placed at the bottom, considering this design to be extremely impractical.
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They point out that users cannot continue to use the mouse when it needs to be charged, which causes significant inconvenience in the workflow.
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Although some users believe that the charging frequency is not high and the charging speed is fast, others say that the battery low prompts are not timely, often leading to work interruptions.
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Some users believe that Apple should move the charging port to the front of the mouse so that users can use it while charging.
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However, some users point out that the front of the Magic Mouse is very thin and may not have enough space to accommodate a charging port.
Ergonomic issues:
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Many users criticize the poor ergonomic design of the Apple mouse, arguing that prolonged use can cause wrist pain.
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They believe that compared to other ergonomically designed mice, the Apple mouse's low profile and lack of side buttons make it difficult for users to comfortably grip and operate.
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Some users suggest that Apple offer other ergonomic mouse options to meet the needs of different users.
Functionality issues:
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Some users criticize the Apple mouse for its lack of a physical scroll wheel and right-click function, arguing that this limits its functionality and practicality.
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They point out that in some cases, such as gaming or applications that require precise operation, a physical scroll wheel and right-click are essential.
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Although the Apple mouse supports multi-touch gestures, some users find these gestures unintuitive, prone to accidental touches, and may even lead to repetitive strain injuries.
Other opinions:
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Some users believe that the sleek design of the Apple mouse is its main selling point, which may be enough to compensate for its functional shortcomings for users who value aesthetics.
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Other users point out that the deep integration of the Apple mouse with the macOS system can provide a smooth operating experience.
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However, some users believe that this deep integration also limits the compatibility of the Apple mouse on other operating systems.
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Additionally, some users believe that the price of the Apple mouse is too high and does not match its performance and functionality.
Conclusion:
While some users appreciate its sleek design and integration with the macOS system, many are dissatisfied with the Apple mouse's charging port location, ergonomics, and functionality. Many users believe that the design of the Apple mouse is flawed and not worth buying.
## Summary of online discussions on Apple mouse design flaws
Based on the provided information, many online users have engaged in heated discussions about the design flaws of Apple's mouse, particularly in terms of the charging port location, ergonomics, and functionality. Many believe that the design of the Apple mouse is seriously flawed and not worth buying.
*Charging port location issues:*
* Many users expressed strong dissatisfaction with the Apple mouse's charging port being placed at the bottom, considering this design to be extremely impractical.
* They point out that users cannot continue to use the mouse when it needs to be charged, which causes significant inconvenience in the workflow.
* Although some users believe that the charging frequency is not high and the charging speed is fast, others say that the battery low prompts are not timely, often leading to work interruptions.
* Some users believe that Apple should move the charging port to the front of the mouse so that users can use it while charging.
* However, some users point out that the front of the Magic Mouse is very thin and may not have enough space to accommodate a charging port.
*Ergonomic issues:*
* Many users criticize the poor ergonomic design of the Apple mouse, arguing that prolonged use can cause wrist pain.
* They believe that compared to other ergonomically designed mice, the Apple mouse's low profile and lack of side buttons make it difficult for users to comfortably grip and operate.
* Some users suggest that Apple offer other ergonomic mouse options to meet the needs of different users.
*Functionality issues:*
* Some users criticize the Apple mouse for its lack of a physical scroll wheel and right-click function, arguing that this limits its functionality and practicality.
* They point out that in some cases, such as gaming or applications that require precise operation, a physical scroll wheel and right-click are essential.
* Although the Apple mouse supports multi-touch gestures, some users find these gestures unintuitive, prone to accidental touches, and may even lead to repetitive strain injuries.
*Other opinions:*
* Some users believe that the sleek design of the Apple mouse is its main selling point, which may be enough to compensate for its functional shortcomings for users who value aesthetics.
* Other users point out that the deep integration of the Apple mouse with the macOS system can provide a smooth operating experience.
* However, some users believe that this deep integration also limits the compatibility of the Apple mouse on other operating systems.
* Additionally, some users believe that the price of the Apple mouse is too high and does not match its performance and functionality.
*Conclusion:*
While some users appreciate its sleek design and integration with the macOS system, many are dissatisfied with the Apple mouse's charging port location, ergonomics, and functionality. Many users believe that the design of the Apple mouse is flawed and not worth buying.
However, the problem is that touch is not optimized to perfection
For example, I want to have the function of quickly opening an application by swiping up with four fingers on my iPhone.
There is no killer optimization solution like bettertouchtool on iPhone
The biggest problem with this statement is that you forget the rental income. In fact, I think the real "house price" should include the annual rent. This part represents your usage fee
Tesla’s approach to pure vision-based autonomous driving—temporarily setting aside lidar and other sensors—seems designed to make this technology more accessible and scalable. By focusing on a vision-only model, they can accelerate adoption and gather large datasets for quicker iterations. Once the vision-based system reaches a mature stage, I imagine Tesla might reintegrate additional sensor data, like lidar or radar, to refine their autonomous driving suite, making it even more robust and closer to perfection.
Additionally, I’ve been exploring an idea about voice interaction systems. Currently, most voice interactions are processed by converting voice input into text, generating a text-based response, and then turning this text back into audio. But what if we could train the system to respond directly in voice, without involving text at all? If developed to maturity, this model could produce responses that feel more natural and spontaneous, possibly diverging from traditional text-to-speech outputs. Natural speech has unique syntax and rhythm, not to mention dialect and tone variations, which could make a purely voice-trained system fascinating and more human-like.
Could you let me know if your current voice interaction model follows the standard speech-to-text-to-speech process, or if there is exploration in voice-to-voice processing?
So essentially this is voice input to voice output? Can you change gender/age/accent? Does it track prosodic information? I've been waiting for something like this.
Hertz-dev is a base model, meaning it's just trained to predict the next token of audio. If your prompt is an old male voice with a British accent, the model will most likely continue speaking in an old male voice with a British accent. Being a base model, hertz-dev is easily finetunable for specific tasks - it would be a simple change to add manual configurations for the gender/age/accent.
I assume this mirroring is due to symmetry being more typical than not among the training data, and if instead trained with contrived diversity (e.g., males only conversing with females) then the output of the base model would follow suit without pulling any levers?
It's interesting to think about what complete diversity (i.e., no tendencies toward homogeneous conversation partners whatsoever among training data) would yield, given that it's trying to deliver whatever is most probable.
I'm interested to hear more detail about approaches to adding manual controls for speaker characteristics or emotion or other things you might want to vary. What techniques do you have in mind?
I’ll jump in here - as a former new englander, the cheerful helping tone of all modern voice llms infuriates me. And the slow speed. And the over explanations. ChatGPT advanced can be induced to talk more quickly, less sycophantically and if I like in a not-bad regional accent; essentially I want it to mirror my tone better. But those inducements don’t stick between sessions.
On the technical side having some sort of continuation or summarization loop on seems interesting to me as a product feature. It’s not enough to build a company off of though. But it would be nice.
Oh, you have completed the project I planned. Currently, do you think the difficulty in improving the model lies in voice data, computing power, or algorithm optimization?
I personally think that if you want to achieve the ultimate, you don’t need to remove the background sound from the original audio.
Outputting audio mixed with background sound as new audio may result in background music,
If you use completely unprocessed speech data (including speech information with background music on YouTube), I think the potential will be higher, but the requirements on your computing power are too high.
If you don’t have money to buy a GPU, just use voice noise reduction processing first.
ArcBrowser functions Chrome Extension Commercial monetization
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General Discussion
So many functions will definitely affect the speed. Now I am eager to have a Chrome plug-in with arc function. We can freely choose which functions to enable.
I can freely choose whether to enable the boost feature or to open sub-tabs in a pop-up window on Chrome. Isn't that cool?
For TBC, wouldn't it be better to make these functions into separate Chrome extension plugins? I hope they consider this commercial monetization approach.
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