As someone mentioned - the "Arena Starter Kits" worked for us as an intro to the game.
The basic rules around commander aren't particularly additionally taxing beyond that. (This is your special card that you can play every time. When it dies it goes back to its special spot and it gets more expensive each time you cast it). What I like about the commander format (in the few pre-constructed decks I've bought over the last few years) - they can really lean into a theme/strategy more - and the commander really guides you in how to play this deck.
Start with those arena kits - they are cheap and handle the rules. But if your son sees a commander deck that resonates with him (in theme or mechanics) -- I'd recommend giving it a shot.
This is hacker news. Sam was the founder of a startup in the very first round of YC. He then later became president of YC. I expect news of him to resonate more around here.
And OpenAI have been the most exciting tech company of the last 12 months.
We used Notes at work until a few years ago and it still had it IIRC. I never stopped to think about why the pictures changed, that's interesting. Another annoying decision is that they prevented pasting passwords, which is very inconvenient when using a password manager. I ended up having to use one that simulated keystrokes.
So you're covered for "forgotten" - but "lost" is still an issue. What happens when a user loses their passkey? (stolen phone, no backups, house fire, etc).
Got it, thanks. A blind spot on my part there. It's funny how quickly the concept of losing access to a phone has taken root, I'm fortunate to have never had that happen to me and I need to remember how easily it could.
As someone who used to administer an ADSM server back a long time ago -- I'm curious what the gap between spectrum protect or whatever it's called now and commvault/netbackup? I've haven't really looked at that space for at least a decade.
The basic rules around commander aren't particularly additionally taxing beyond that. (This is your special card that you can play every time. When it dies it goes back to its special spot and it gets more expensive each time you cast it). What I like about the commander format (in the few pre-constructed decks I've bought over the last few years) - they can really lean into a theme/strategy more - and the commander really guides you in how to play this deck.
Start with those arena kits - they are cheap and handle the rules. But if your son sees a commander deck that resonates with him (in theme or mechanics) -- I'd recommend giving it a shot.