Not entirely a no-hands approach, but I can't seem to remember the developer who made his first app in the hospital by typing with one/two fingers. He wrote a blogpost about his process that was really inspiring.
Ever since I first saw that talk, I've been checking his github page to see if he's pushed his code yet. Not that I'm judging; if I had a dime for every project I totally intended to push to github "once I clean up the duct tape", and then didn't, I'd probably have, like, a dollar.
This is a good option, all images are svgs so you won't run into scaling issues, the quality generally very high, and all images are CC licensed (or public domain) with options to pay to waive attribution. The only tricky bit would be getting them into word in an efficient manner.
This is such a cool series. Except it hurts that I can try out the tutorials live because the "metal code" doesn't run on either the simulator or my A6 chip containing iPhone 5. Off by one generation :(
I know right? More screen real estate doesn't translate into productivity every time. I was aghast (and subsequently enlightened) when I heard Rob Pike saying he uses a 11" Macbook Air. That was actually the same computer I had at the time and definitely contributed to not worrying about throwing money at a larger screen.
I am using AWS S3/CloudFront (should probably do an episode on it ;). Just to give you an idea of how awesome it is. There were 200+ people on the site when this hit the front page . The site is still really fast and the bill will likely be less than $5.