This is written by someone who has never had to convince people to do what they know they should be doing.
Diet and exercise (i.e., what to do) are solved problems. The hard part is convincing people to change their behavior (i.e., how to get people to do it). The medical profession is constantly searching for better ways of doing this (e.g., motivational interviewing).
And while you work on changing their habits, the disease process is still causing them harm and if there exists a medication that can mitigate that harm that a patient is more likely to take, the risk:reward ratio often leads to a clear recommendation.
These are the estimates for how long it takes to reach the FSI "Speaking 3: General Proficiency in Speaking (S3)" and "Reading 3: General Professional Proficiency in Reading (R3)", which I understand to mean roughly B2 in the CEFR scale.
Because there's a broader range of things you can make, and the web is the largest source of inspiration so takes up the lion's share of projects contemporary students produce.
Highly recommend the recent book How to Raise a Healthy Gamer: End Power Struggles, Break Bad Screen Habits, and Transform Your Relationship with Your Kids [0].
It goes over many of the issues adjacent to social media usage and how to resolve them, starting with how to understand them.
Diet and exercise (i.e., what to do) are solved problems. The hard part is convincing people to change their behavior (i.e., how to get people to do it). The medical profession is constantly searching for better ways of doing this (e.g., motivational interviewing).
And while you work on changing their habits, the disease process is still causing them harm and if there exists a medication that can mitigate that harm that a patient is more likely to take, the risk:reward ratio often leads to a clear recommendation.
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