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I would love to see some video recording of this.


Seems like YouTube has a few showcases. Honestly I can't tell a big difference between Crispy Doom and, say, GZDoom.

https://youtu.be/5e9jBlDYfW0


The point of Crispy is to be closer to vanilla than ports like GZDoom, Zandronum, PRBoom, etc, but still remove some static limits (that custom maps need to work) and increase the render resolution (which GZDoom etc do, but vanilla and ports like Chocolate Doom don't).

Basically it's Chocolate Doom (which is essentially 1994 Doom, but it builds and runs on modern systems), but a little more easy to use and a little more compatible.


I am sure you can switch off that 'extended view' border, but even a few minutes in that hurts my brain.


Yeah thats what I was looking for as well. Or even some screen shots frankly.


Suffering is bad. Abuse is bad. Enjoyment is good.

Suffering is inevitable, abuse is not. The best we can do in life is minimize abuse while maximizing enjoyment.

Meat is not immoral, abuse is. It's really that easy. Unfortunately, most meat comes from abused beings.


I don't think it was really intentional though.

I'm pretty sure that maximizing user engagement (as social media does) leads to communities with easily defined and large borders. The border between rich and poor might be easily defined, but it isn't so large as to have a constant flow of anecdotes. The borders between races or genders are much more "daily life."

And -- ultimately -- I don't think the rich are that different of humans either. I see the issue as system level, some flaw in design which makes inequalities and differences grow rather than taper out.


Why not both?

Personal conscience and conviction -- as overwhelmingly stupid as the vast majority of people are with or without it -- is at least extremely important for the minority of people who end up being front-runners for society.

But so too is society a super-organism, in which we are but cells. And cells which actively spread disease for their own sake are kind of independent to a flaw: cancerous one could say.

Maybe there's a better world in which context is a factor in whether or not a persons convictions are the most valuable thing in the room. Personally, I'd say if you're killing others for your beliefs, then your beliefs should be allowed the same treatment. Whereas if your beliefs are merely unpopular.. well, I wouldn't fix a car with a popularity contest, let alone a toaster or an entire fucking government.


Are you implying that some people are "cancer" and deserve to be eradicated? Why not just come out and say what you really mean without the plausible deniability and euphemisms?


ofc at least some people are enough like cancer they should be at least be changed... there's a lot of people. But no, I don't think this alone would be a sole distinguishing feature in that regard. It would be more "cancer-like," but there should definitely be more nuance before it's decided that a person "is cancer" and eradication should only be a last resort after everything else had been tried.


There are ways to make this point without comparing human beings to cancer.


Perhaps an allergic response then? The point being, units of the super-organism are causing the death of things they shouldn't be. Perhaps out of selfishness (like cancer), or perhaps out of a misplaced response (like allergies). But the super-organism has every reason to evolve them out.


Good looking design is something people tend take for granted until it's gone.

If I'm going to be staring at something for many hours every day, those details really do matter to me. I tend to be able to fix everything else on my own.


>If I'm going to be staring at something for many hours every day,

Most people would stare at an IDE and browser many hours and not at the DE control's panel or File Manager, and IMO this core apps should have had the UI fixed years ago and not have stuff still changed at each updated.


> IMO this core apps should have had the UI fixed years ago and not have stuff still changed at each updated.

I don't think elementaryOS's visuals have changed all that much? Certainly nothing like macOS, which has gone from Mavericks → Yosemite/Catalina → Big Sur in the same time frame.


I'm just arguing because I feel like talking to someone.

But perhaps it's okay for this one distro to have an obsession with visual design? Maybe your anger should be at the distros that do all the things you want but are too ugly to use?


My DE, browser and IDE are themable and configurable so I set them up with whatever I think is usable

>Maybe your anger should

What wording in my comment can be interpreted as anger ? I did not intended that so I would like to understand and express myself better next time.


> But perhaps it's okay for this one distro to have an obsession with visual design?

The linux desktop is a house on fire, and elementaryos is standing in the living room holding up paint to a smoldering wall.


Are you good looking?


If anyone doesn't know what liquid democracy is yet, I recommend looking into it. It's not a perfect idea, but it's worth having in the toolbelt.

"Liquid Democracy in 60 Seconds"

https://www.youtube.com/watch?v=Ya1dNNzkQTE


...but how do you implement this? How do you know people are not coerced?


Assumably, with complex well thought-out systems that aren't yet fully tested or verified, but -- seemingly -- should be possible.


FWIW, Brave does.


Brave's long-term problem is that Google can set the cost of Brave's ongoing maintenance to whatever they want. In the 90s Microsoft called this "keeping the competition on a treadmill".


So strange. Using good variable names is even better than docs in my experience. And having HTML where every div is named helps a ton. It blows my mind how different people's preferences can be on these things.


Memorizing and looking up names has significant impact on my productivity, especially on codebases that I do not touch frequently. I often losing my train of thought or momentum because of too much abstraction


Most people suck at naming things. Also, most companies don’t have a strong culture for choosing names carefully.

Honestly, I agree with you on the good variable names, but in average team setting I prefer no names than bad ones.


Depending on set and setting: anywhere from extremely good to extremely bad. I'm pretty sure they'll be cognizant of creating a positive environment though.


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