Brave with the shady features switched off. There’s still some privacy burden on the user, but it’s no comparison with Chrome and they’re pushing the envelope on privacy in other aspects.
Firefox forks are another option, depending on your reasons for avoiding the original.
I don't use godot and know more about its limitations than its advocates in this thread. Are they being disingenuous? Do they just not know basic information about their own tools?
Not necessarily cosmic rays but things like marginal timing can cause errors like this, especially on GPU buses/VRAM that tend to have less protection.
GPGPU and now AI has made accuracy of results more important, but before that, GPUs were regularly ran at the limits and it was assumed that occasional barely-visible artifacts or otherwise computation errors whose results aren't noticeable were acceptable. (Imagine you're playing a 3D game and a few pixels in a frame occasionally have incorrect values, or some shapes are a pixel off --- unless the errors are massive, you're unlikely to notice.)
This project comes from FUTO, which is now making a name for itself by releasing and maintaining OSS alternatives like this, as well as sponsoring development of other OSS options. I personally first came across them when Louis Rossmann announced his affiliation. Very excited to see where this goes!
As an aside, I wonder what it will take to get the protocol integrated into browsers? I presume Chrome is a foregone conclusion, but maybe Firefox and/or Brave would be interested in an integration?
Interesting. Maybe footer emails tend to be support contact addresses rather than personal inboxes. Otherwise I’d find that discrepancy very surprising.
Firefox forks are another option, depending on your reasons for avoiding the original.