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That's a real flaw in this argument. Japanese software is at least okay and oftentimes good in gaming UI/UX, and at the same time hopeless anywhere else.

One thing I happen to know is Japanese dev type people loves to victim blame for usability and unintended path issues. It seems omission of subjects/actors in spoken Japanese make it hard for them to comprehend issues. Japanese stoicism certainly isn't helping too.

Maybe entertainment for its own sake is technical exception, as joy, ease, addictiveness, are clear goals rather than potential excess. Or maybe there are somthing else to it. But it's certainly an interesting inconsistency.


Soviet designs tend to be more artisanal. Sometimes it gives them oxygen-rich rocket engines and better engineered ejection seats, other times it malfunctions and flip over ISS or send a space probe back down to earth by accidentally cryogenically freezing out a computer.

This is sideloading mandate following EU regs. IANAL, details may vary, the spirit is the same.

That's not what it says at all though.

Translator skill/bureaucracy issue. Japanese in Japanese out(btw vice versa). Texts written by a monolingual speaker in Japanese don't translate well, especially if done by the book. There's original Japanese source not linked from the article[0], and longer NHK News source taken from TV news script[1] is available too if you'd like to verify through machine translators.

0: https://nordot.app/1173382143705366598

1: https://www3.nhk.or.jp/news/html/20240612/k10014478361000.ht...


i suppose it means that apple+google can no longer ban third party stores too

Docomo commissioned phone manufacturers to ship phones at half-year cycle. The idea was to sell it like women's clothing. But manufacturers didn't commoditize parts and optimize businesses for that cycle; instead they sped up and staggered development to match that cycle, in the process burning lots of cash and people's careers.

By the time iPhone came out, the tech debts and bureaucratic overheads had grown so much that nothing could be done to save the industry and platform. Everything from devices to institutional knowledge and existing moats all went down the drain until enough was shed off that reasonably usable Android phones could be manufactured, but not much points were left in making those.

> Was it motivated purely or mainly by ...

I'm sure Docomo execs had sane long-term plans, but ideological and hierarchical thinking isn't Japanese forte so executions were counterproductive and/or micromanagement mess. Kanji/kana interface has nothing to do with it, all Nokia phones handled Japanese language perfectly fine, certainly more than adequately for ... a dozen model or so sold over a decade.


Japan had a strong flip phone ecosystem back when iPhone happened. Contactless payment, lootbox microtransactions, music downloads, GIF emojis, TV broadcast, multicore CPUs, Linux-based OS, biometrics, >326ppi displays before iPhone 4, 3x mechanical zoom, literally everything. Sadly the industry was focusing razor sharp on political infighting and was just building up crufts, and so the UI/UX was beyond atrocious - it was not simply outdated, the entire ecosystem was user hostile. That and downright illegal quota enforcement from Apple wiped it out.

Two major mistakes made by Japanese phone manufacturers was that they didn't ship the phones globally from being scared to death with language barriers, and that no one cared about horrible organizational mess.

They had a decade and half to make MOAP(L) work out as a usable touchscreen OS that runs on Renesas SH processor with Toshiba DRAM and paired with a Fujitsu modem, they didn't take that route and instead spent that engineering man-hours on processing PDF file returned from payment gateway on a phone, and let it all bleed out.

IIUC, Korea was in an almost exact same situation. They managed to come out of it. Japan could not.


That's something wondering me as well. Japan had so much cool things way back in the 2000's (even late 90's I think?). Internet on mobile phones was thing (I think it was called iMode or so). Those flip phones were awesome and way more convenient then those bricks back then over here (I still have my international version of an NEC flip phone I bought in mid-ish 2000's somewhere around. It even had iMode access, albeit pretty useless here).

I still wonder what could have happened, if Japanese companies pushed their phones (and technology) more worldwide. Well, we will never know.


Don’t forget that the US had Internet on mobile phones in the 90s/2000s too. It was called WAP.

However it was expensive as shit.

I’m glad that both WAP and i-mode failed and we got the real Internet though.


WAP networks were basically same technology, but were way sparse and underutilized in content and market cap compared to i-mode/EZWeb/Yahoo! Keitai.

I think that content density disparity still exists today. The Western Internet is kind of content lean.


This is a pretty good article that talks about other reasons for everything going awry in Japan regarding software:

https://www.disruptingjapan.com/the-forgotten-mistake-that-k...


To add & also imo, it's probably good thing that it's not designed to mimic old stuffs. Biplanes with train car fuselages and automobiles with horse carriage aesthetics went out of fashion quick. Space transport systems with a cargo plane design didn't work all that well too.

Meanwhile, if we look at Apollo style reentry, it just works. From first time and every time and even for interplanetary entries. Clearly that's something that isn't broken and not in need of a fix.


The punchline is "from many location to any location". They're not saying they can launch from any location. What it likely means is they can offer towing for a broken satellite back to any secret hangars in Nevada, and deposit returned for intact tow vehicles.

I do wonder what it is even possibly useful for. Asset transport from orbit sounds sci-fi.


Looks like there are docs that states RP2040's USB code is on an internal mask ROM, which can't be overwritten if true. The RP2040 don't have a user code storage at all, and it resides in external SPI Flash, so those can be written over without having to have an all-Flash architecture.

I've never seen other uC accidentally blowing out bootloaders, though. They have clever tricks that prevents write access on a firmware area while also allowing such firmware area updates.

I suspect the author might have heard about some horror stories like AVR's intentional in-circuit programming disabling feature accidentally triggering due to configuration errors upstream to developers or sporadic errors in data transfer, which "just" needs requires +12V input to unlock. Presumably the 2040 won't have such gotchas that scares hobbyists.


I don't see audio mentioned at all - No integrated ambisonics or add-on binaural mics?

To me it looks like that the free world and its NIMBYism tends to shift physical fabrication jobs out towards its edges. I've heard that Silicon Valley actually made tons of silicons half a century ago. Japan made rather high-performance CPUs as recent as until 2000s-2010s. Now there are lots more in South Korea, Malaysia/Singapore, East coast Mainland China, and of course Taiwan. Maybe in a decade or two we'll hear about Tibet or Nepalese fabs expanding into Afghanistan or Iran, or maybe something different altogether might happen before that.

(btw, Intel actually has a lot of production capacity in the US[1]. The US don't need Taiwan and SK intact for bare minimum survival in an unlikely event of a global thermonuclear war)

0: https://en.wikipedia.org/wiki/List_of_semiconductor_fabricat...

1: https://en.wikipedia.org/wiki/List_of_Intel_manufacturing_si...


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