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It still shocks me the number of people I know who freely let agents on devices that contain unencrypted private keys, freely dump internal data into cloud models and generally don't give a second thought about any of it being trained on, inevitably leaked one day in a db breach or read by providers. I find it's best to consider any data put into a cloud model the same as if it were posted publicly online, since that is the very possible eventual end result.

Hopefully more of these stories push people towards local models :)


Now I'm wondering if Claude can beat the compiler if I ever need to optimize something a bit more.

I get that it's supposed to be a low speed city car where parking ease maybe matters more, but it's hilarious to see an EV where every newton of drag matters designed like a rounded brick on wheels. In fact most modern cars except for sedans seem to not give two shits about aero anymore which is leaving so much range on the table.

The Topolino is a type approval hack: it's an "electric quadricycle", ie legally a golf cart, and limited to 28mph in the UK and not allowed on motorways.

There's been a few of these like the Renault Twizy, and the limitations make them a gimmick that doesn't sell very well.


Have we forgotten the monstrosity that was the G-Wiz?

> Renault Twizy

Ah so that's where the Fiat Multipla designers went after getting fired.


Well, just the fact that you don't pay for the monthly cellular subscription these cars use should tell you all you need to know about who's the product in this situation.

Even if you pay, that doesn't change anything.

Implying that payment will stop the tracking is a red herring.


If you do have control over paying for it then you could conceivably stop and cancel it. I don't think they want to take that chance.

Most of these services do have paid subscriptions, but the connections are active regardless of whether or not you pay.

Ergo, you don't pay for the celular link.

> I love how after the debacle of Bob trying to make his own plane, the producers had to salvage the entire production by buying him a kit plane and filming him hang out a few hours at the factory acting like he was actually building the thing when really he was just getting in the way of the workers while grandstanding

The top comment lays it out as it is, lmao. And it was far more than 30 days as well.


So in theory you could keep an organ alive perpetually if you kept transplanting it every fifty or so years?

The problem is histological compatibility, i. e. not getting it ruined by the recipient's immune system. The TFA was very lucky having apparently 100% compatibility.

Well the average kidney transplant works for 15-20 years... so probably not.

That’s not how causation works.

People with infection and or endocrine failure who need an organ are more apt to need another organ (due to age - or endocrine failure again).


Speaking strictly theoretically, I don’t think “young” environment can help with telomere shortening.

> Antigravity

Is that a reference to https://xkcd.com/353/


Reminds me of this classic from Historia Civilis: https://www.youtube.com/watch?v=aq4G-7v-_xI

Really great channel! I love the "down to earth" history format it provides.

I think there is that huge misunderstanding that people were much different a hundred, a thousand or two thousand years ago, when it's mostly different language, technology. The politics part feels very contemporary.

Eg. soldiers singing rude songs during campaigns or celebrating coming home. Or during Saturnalia some people getting shitfaced all night, while others complaining about these "idiots".

Or politicians trying to make shady deals, or having their own agenda, putting their own people in place. Or talking about food/money for the poorer population (yes, there was free government food for the poor even 2k years ago!) or making bad decisions like giving veterans free land to grow crop on, and people realizing just because they are good soldiers doesn't mean they are great farmers.

Or that obsession of calling every war just and defensive, even when the main goal is expand the empire and being hailed as "imperator".

Or the fact that many actually found the coliseum pretty brutal just like parts of the Triumph (parade after conqueror new land) being upset and demanding to spare various people.

Also love the context that is often added, like whose perspective something is based on and where historians disagree.

Great channel for everyone that cannot stand that whole "Ave, Caesar" style talk or making everything sound grand instead of real.

Really wished history was taught that way in school. Right now it almost feels like anti-history. Instead of events it feels like the thing that's important are names and dates, which (most of the time) is the least important. At least in my opinion "learning from history" doesn't mean getting to know names and dates.


Haha yeah it's always fun to see how absolutely nothing has changed in the past few thousand years when it comes to politics.

I think my favorite part is how Caesar got obsessed with making a new calendar as a secret pet project and we're still using that exact setup today with only two or three minor patches. I kinda would've preferred the Egyptian 10 month 30 day setup with an extra week of vacation though ngl.


I think you misunderstand the purpose of giving soldiers land to farm on. It was normally in conquered territories, so it meant that you had men in those territories who had military experience and were ostensibly loyal. Not just a reward, but pragmatism.

At which point do you just switch to a cpp UI library and forget about the engine?

It's not like i didn't consider that step :D but as mentioned in another response the game contains some rather complex configurator etc systems that i already completely baked with the godot system, also a simple map editor that works fine - so im not to motivated to also rewrite them all. Apart from that its a hobby project (one of many) so well maybe i reach that point and go full c++ but for now i dont think i will.

Yeah P1 wins every time, movement should be limited to like one tank length per round or something.

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