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It's just the usual elitism. If you don't make as much as an L6 in Mountain View you must not be a real developer.

Is that really the case? Per https://www.bitsaboutmoney.com/archive/money-laundering-and-... you can be pretty much completely debanked for only a couple of SARs/STRs, and it doesn't seem particularly hard to have one filed against you.


All games with a budget over $10m will be online-only gacha soon enough because it would be fiscally irresponsible to do anything else. The only reason you can still "buy" large games - to whatever extent you still can, you're mostly leasing games if you don't pirate them anyway - is irrationality and inertia on the part of publishers, which I doubt will last forever under shareholder pressure.

A lot of games are already nearly impossible to preserve because they use DRM and anti-cheat systems that only a handful of people in the world could crack. Maybe in the future more people will learn, but I think it's more likely the opposite will happen and these people will be fully outcompeted by DRM providers.

I wish there was a way to prevent this, but I don't see it. You would have to outlaw SaaS in general. I mean, that sounds like utopia to me, but there's no chance any country would go for it.


People were predicting this a decade ago but somehow we're still getting games like Tears of the Kingdom and Expedition 33.


I think that's true for multiplayer games, which is understandable because they are more like platforms, even social media, because it has to support a community of people that play with each other.

Single player games will still exist though, and companies will still try to make them online games that can be patched often and have online stores (latest assassin's creed does this), but we should all agree this is no longer the same product. If a single player game becomes a service, it is no longer about a self-contained experience that exists like a movie or book. I guess here is where consumers need to demand that certain game genres be treated as art, and as such be sold like products instead of services.


There's definitely been a shift in what it means to be a multiplayer game. Live service games are crowding out the other forms.

Split-screen, LAN, and even Internet play without fixed servers all existed once upon a time (and still do, to a limited extent). But they aren't what people usually mean when they say "multiplayer" anymore. However, they all have the advantage of staying playable basically forever, with the only real limitation being the ability to emulate older tech.


The reason being timesharing seems to be the only way to force people to pay for digital goods, including developers.


Sounds good to me. The problem is the rich don't actually take their money and fuck off, they just keep owning wealth here forever. I expect that won't change until the UK gets an actual leftist government, which seems unlikely to happen in the next 10 years.


It looks to me like Equality Trust put a fair amount of thought and research into their website, did their best to paint a picture of what's going on in the UK by using multiple reputable sources, and tried to explain why that picture is dire, not just for those with a net worth that rounds to £0 but for the nation at large, with several dozen citations to back that up.

Thank God we have this one number from some Credit Suisse marketing material to invalidate all of that.


Relatedly, I just found out Spotify spent €2bn on comp last year. Would you say this feature is worth €2bn?


Well. On my desktop the feature always plays silently, so I figure something in my firewall is blocking some IP or domain it needs to play sound (despite the fact that regular Spotify playlist plays just fine).

So I would say this feature has so far been worth to me exactly two HN comments.


Is this really the case? Every video I've seen about Switch emulation on the Deck shows stutter, low framerates, audio glitches, etc. in most games.

For ToTK in particular, this video suggests it'll barely hit ~30FPS on the Deck under Yuzu: https://www.youtube.com/watch?v=afetsBdQFyc

Whereas on a modded Switch you can run it at ~60FPS: https://www.youtube.com/watch?v=i6Z6W_AUNY0

There are other more recent videos backing this up and showing that the game has far more frequent stutters than on the Switch.

Anyway, the point is, I wouldn't dismiss sticking a picofly into your Switch as pointless. Even if you have no desire to inflict some Meta-style "fair use" on videogame publishers, it's still worth doing for perks like sys-clk, RetroArch, sm64nx and 2s2h.


This isn't some random project nobody cares about, it's the most widely used operating system in the world.

Gating access to their main branch behind a GMS license was already extremely evil, this is just adding insult to injury for Android fork maintainers.


The author of this article was also the CEO of Beeper. They did just that and released an iMessage client for Android in December 2023. Apple proceeded to ban users of that client, launched a smear campaign against the company and implemented countermeasures until Beeper gave up on the whole endeavour.

Apple has lots of options at their disposal to frustrate any attempts to reverse engineer their APIs, and have shown they're willing to go above and beyond in defending their walled garden. If all else fails, every Apple device newer than 2018 has a secure enclave and verified boot, so they could just enforce an encrypted channel between the enclave - which will be able to attest that the device is running latest iOS or macOS with all DRM measures enabled - and iMessage servers. The only reason they don't do that already is the number of users on older devices, but that number gets lower and lower each year.


i wasn't aware of the Beeper affiliation that's helpful context. a good college try.


Altman isn't on your side, or any side except his own. OpenAI insists both that they should be allowed to train models on any text they can gain access to, regardless of copyright or licensing (https://openai.com/index/openai-and-journalism/) and that you should not be allowed to train models on any text produced by their models (https://archive.is/20250130132153/https://www.nytimes.com/20...).


His ability to speak out of both sides of his mouth is why no one trusts him, and why I find it so uncomfortable to agree with anything he says.


Exactly. OpenAI and altman would be very happy to say that intelectual property does not apply to them but then enforce that law when they talk about their own intelectual property being used without their consent.


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