It will be faster to understand it, which will make it less valuable. I think I could point something like this to a curious AI software builder without a CS degree and tell them to have AI explain it and they could make up a significant chunk of what they're missing by not having a CS degree. https://www.cs.yale.edu/homes/perlis-alan/quotes.html
These example prompts seem soulless. Should I feed this document to another LLM that's OK with me being informal so I can have it give me prompts that Claude will find acceptable without contorting myself to talk like this?
Huh. Doesn't remind me of those at all. For example, I used the other new Apple Wallet functionality yesterday to put my local library card into Apple Wallet and now I've got one less thing to carry around. Worked perfectly for checking out a book today.
Users couldn’t (easily). It was meant for businesses, and everything was geared around that. They could do it through some web APIs or you could have an app create them.
There are websites that let you create them. It’s not like it was impossible. But it wasn’t straightforward for the average user.
Letting any user do it right on your phone is new to iOS 27. And this app now lets small businesses do it easily.
It’s actually rather strange it took this long, seems like an obvious gap.
I mean this design aspect. To me it felt like it was a bit over the top, and I could imagine them to start making limited run series of them. Looking at it again, it says that there are templates, so maybe this art was made by designers, rather than AI images generated on the fly, but I imagined that they were the latter.
It’s the same stuff they have always had. It’s designed to let you brand it with your store’s color and logo, and maybe a picture of the location it’s good at at the top. Stuff like that.
Same kind of stuff you would see on a loyalty card.
OK, NFTs are like loyalty cards too then. Because these digital wallets don't need to be like physical cards. That's just an artificial design constraint.
I doubt that with the speed of thought dramatically increasing due to AI, that the door will stay closed just because it's being closed now. That decision will be revisited.
Game console dev kits are typically _more_ expensive than the consoles they're for. So "full price" isn't a good argument. (The fact that they were available to the public is a stronger argument.)
Game console dev kits usually cost more than the consoles they're for, not less. They're not mass produced at the scale that the consoles are, and they're sold or leased to companies expecting to make several orders of magnitude more back off the products they create with the dev kits.
There isn't a very direct comparison of Oculus products to game consoles like PlayStation, Nintendo, XBox, or those in the distant past. It is interesting, and they have a lot of the same market forces at play, but I don't think they behave by the same rules.
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