Hacker News new | past | comments | ask | show | jobs | submit | raphlinus's submissions login
1. Faster, easier 2D vector rendering [video] (youtube.com)
148 points by raphlinus 4 days ago | past | 43 comments
2. Towards fearless SIMD, 7 years later (linebender.org)
177 points by raphlinus 76 days ago | past | 175 comments
3. I want a good parallel computer (raphlinus.github.io)
233 points by raphlinus 84 days ago | past | 194 comments
4. Closing the “green gap”: energy savings from the math of the landscape function (terrytao.wordpress.com)
111 points by raphlinus 3 months ago | past | 71 comments
5. I want a good parallel computer [video] (youtube.com)
15 points by raphlinus 10 months ago | past
6. GPU-Friendly Stroke Expansion (arxiv.org)
180 points by raphlinus 11 months ago | past | 39 comments
7. Xilem 2024 Plans (linebender.org)
10 points by raphlinus on Jan 11, 2024 | past
8. Metal shader converter and the missing device-scoped barrier (raphlinus.github.io)
62 points by raphlinus on June 12, 2023 | past | 20 comments
9. Xilem Vector Graphics [video] (youtube.com)
129 points by raphlinus on June 6, 2023 | past | 14 comments
10. Simplifying Bézier Paths (raphlinus.github.io)
8 points by raphlinus on April 19, 2023 | past | 2 comments
11. Moving from Rust to C++ (raphlinus.github.io)
280 points by raphlinus on April 1, 2023 | past | 132 comments
12. Requiem for piet-gpu-hal (raphlinus.github.io)
66 points by raphlinus on Jan 8, 2023 | past | 13 comments
13. Raph’s Reflections and Wishes for 2023 (raphlinus.github.io)
4 points by raphlinus on Dec 31, 2022 | past | 1 comment
14. An extensive letter from Edsger Dijkstra to my 19 year old self (1989) (mastodon.online)
310 points by raphlinus on Dec 20, 2022 | past | 71 comments
15. Parallel Curves of Cubic Béziers (raphlinus.github.io)
225 points by raphlinus on Sept 9, 2022 | past | 51 comments
16. Advice for the next dozen Rust GUIs (raphlinus.github.io)
345 points by raphlinus on July 15, 2022 | past | 270 comments
17. Xilem: An Architecture for UI in Rust (raphlinus.github.io)
457 points by raphlinus on May 7, 2022 | past | 103 comments
18. Piet-GPU Progress: Clipping (raphlinus.github.io)
114 points by raphlinus on Feb 25, 2022 | past | 24 comments
19. Prefix sum on portable compute shaders (raphlinus.github.io)
116 points by raphlinus on Nov 17, 2021 | past | 15 comments
20. Swapchains and Frame Pacing (raphlinus.github.io)
89 points by raphlinus on Oct 22, 2021 | past | 17 comments
21. A New Antibody-Dependent Enhancement Hypothesis (blogs.sciencemag.org)
15 points by raphlinus on Aug 16, 2021 | past | 5 comments
22. Why Was a Major Study on Ivermectin for Covid-19 Just Retracted? (grftr.news)
7 points by raphlinus on July 16, 2021 | past
23. An announcement about the comment section (blogs.sciencemag.org)
123 points by raphlinus on June 28, 2021 | past | 171 comments
24. Stewardship of Global Collective Behavior (pnas.org)
3 points by raphlinus on June 21, 2021 | past
25. Compute Shader 101 [video] (youtube.com)
177 points by raphlinus on June 4, 2021 | past | 18 comments
26. The case of the curiously slow shader (raphlinus.github.io)
77 points by raphlinus on April 28, 2021 | past | 12 comments
27. Fitting Cubic Bézier Curves (raphlinus.github.io)
178 points by raphlinus on March 13, 2021 | past | 36 comments
28. Cleaner parallel curves with Euler spirals (raphlinus.github.io)
137 points by raphlinus on Feb 19, 2021 | past | 12 comments
29. An interactive review of the Oklab perceptual color space (raphlinus.github.io)
120 points by raphlinus on Jan 19, 2021 | past | 33 comments
30. The Hyperbezier Pen Tool (cmyr.net)
120 points by raphlinus on Dec 27, 2020 | past | 22 comments

Consider applying for YC's Fall 2025 batch! Applications are open till Aug 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: