1. | | Faster, easier 2D vector rendering [video] (youtube.com) |
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148 points by raphlinus 4 days ago | past | 43 comments
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2. | | Towards fearless SIMD, 7 years later (linebender.org) |
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177 points by raphlinus 76 days ago | past | 175 comments
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3. | | I want a good parallel computer (raphlinus.github.io) |
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233 points by raphlinus 84 days ago | past | 194 comments
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4. | | Closing the “green gap”: energy savings from the math of the landscape function (terrytao.wordpress.com) |
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111 points by raphlinus 3 months ago | past | 71 comments
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5. | | I want a good parallel computer [video] (youtube.com) |
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15 points by raphlinus 10 months ago | past
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6. | | GPU-Friendly Stroke Expansion (arxiv.org) |
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180 points by raphlinus 11 months ago | past | 39 comments
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7. | | Xilem 2024 Plans (linebender.org) |
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10 points by raphlinus on Jan 11, 2024 | past
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8. | | Metal shader converter and the missing device-scoped barrier (raphlinus.github.io) |
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62 points by raphlinus on June 12, 2023 | past | 20 comments
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9. | | Xilem Vector Graphics [video] (youtube.com) |
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129 points by raphlinus on June 6, 2023 | past | 14 comments
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10. | | Simplifying Bézier Paths (raphlinus.github.io) |
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8 points by raphlinus on April 19, 2023 | past | 2 comments
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11. | | Moving from Rust to C++ (raphlinus.github.io) |
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280 points by raphlinus on April 1, 2023 | past | 132 comments
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12. | | Requiem for piet-gpu-hal (raphlinus.github.io) |
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66 points by raphlinus on Jan 8, 2023 | past | 13 comments
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13. | | Raph’s Reflections and Wishes for 2023 (raphlinus.github.io) |
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4 points by raphlinus on Dec 31, 2022 | past | 1 comment
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14. | | An extensive letter from Edsger Dijkstra to my 19 year old self (1989) (mastodon.online) |
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310 points by raphlinus on Dec 20, 2022 | past | 71 comments
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15. | | Parallel Curves of Cubic Béziers (raphlinus.github.io) |
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225 points by raphlinus on Sept 9, 2022 | past | 51 comments
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16. | | Advice for the next dozen Rust GUIs (raphlinus.github.io) |
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345 points by raphlinus on July 15, 2022 | past | 270 comments
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17. | | Xilem: An Architecture for UI in Rust (raphlinus.github.io) |
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457 points by raphlinus on May 7, 2022 | past | 103 comments
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18. | | Piet-GPU Progress: Clipping (raphlinus.github.io) |
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114 points by raphlinus on Feb 25, 2022 | past | 24 comments
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19. | | Prefix sum on portable compute shaders (raphlinus.github.io) |
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116 points by raphlinus on Nov 17, 2021 | past | 15 comments
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20. | | Swapchains and Frame Pacing (raphlinus.github.io) |
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89 points by raphlinus on Oct 22, 2021 | past | 17 comments
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21. | | A New Antibody-Dependent Enhancement Hypothesis (blogs.sciencemag.org) |
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15 points by raphlinus on Aug 16, 2021 | past | 5 comments
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22. | | Why Was a Major Study on Ivermectin for Covid-19 Just Retracted? (grftr.news) |
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7 points by raphlinus on July 16, 2021 | past
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23. | | An announcement about the comment section (blogs.sciencemag.org) |
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123 points by raphlinus on June 28, 2021 | past | 171 comments
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24. | | Stewardship of Global Collective Behavior (pnas.org) |
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3 points by raphlinus on June 21, 2021 | past
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25. | | Compute Shader 101 [video] (youtube.com) |
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177 points by raphlinus on June 4, 2021 | past | 18 comments
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26. | | The case of the curiously slow shader (raphlinus.github.io) |
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77 points by raphlinus on April 28, 2021 | past | 12 comments
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27. | | Fitting Cubic Bézier Curves (raphlinus.github.io) |
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178 points by raphlinus on March 13, 2021 | past | 36 comments
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28. | | Cleaner parallel curves with Euler spirals (raphlinus.github.io) |
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137 points by raphlinus on Feb 19, 2021 | past | 12 comments
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29. | | An interactive review of the Oklab perceptual color space (raphlinus.github.io) |
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120 points by raphlinus on Jan 19, 2021 | past | 33 comments
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30. | | The Hyperbezier Pen Tool (cmyr.net) |
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120 points by raphlinus on Dec 27, 2020 | past | 22 comments
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