| ||Ask HN: Anyone else regret making free software?|
15 points by paulryanrogers on July 27, 2015 | hide | past | favorite | 21 comments |
|Recently I've published a few modest plug-in's to popular software as commercial products, and a part of me wants to give such minor work away. Yet my past experiences producing freeware and the macro effects on labor make me reluctant. After all, I do value my time and producing even 'simple' functionality can consume a lot of it.|
Granted, my participation in freeware was a niche game-mod from years ago; circa ~2001. So donation wasn't as common as it appears today. Also, while I understand 'free' as a marketing technique, it seems to be conditioning potential buyers to expect pricing below costs. This can't be good for those trying to make it by selling their work.
On the other hand I've certainly benefited from free and open software produced by others. There have even been a few occasions where I've donated small amounts. Though, looking at widely used projects like DosBox my guess is contributors (or those of similar projects) would have been compensated a lot more if they were not free. Or at least gotten more funding considering how Steam and GOG have benefited.
Am I alone in feeling some regret making freeware? Anyone else feel similarly conflicted in charging for their work?
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