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> The theory of complex systems reminds us that aggregates can have properties that are not traceable to any individuals themselves. Game theory tells us that incentives and constraints can get so messed up that developments take on an eigendynamic which was nobody's intent nor interest.

I'm interested in those ideas. Can you give a link to any information about them?




Some of my personal favorite resources on this topic:

http://www.amazon.com/Introduction-General-Systems-Thinking-...

http://www.amazon.com/The-Systems-Bible-Beginners-Guide/dp/0...

http://www.amazon.com/Ackoffs-Best-Classic-Writings-Manageme...

I really enjoyed these books, but I am not super well-read in this area, so there may be better ones out there. You could try searching for "systems theory" and see what other resources are out there.

Systems theory is a very broad topic, so you'll find it attached to many specific disciplines, but the general idea is that you can take a bunch of simple things, hook them together, and produce a "being" that has totally weird behavior in aggregate.


Awesome book by Nobel price winning Thomas Schelling: Micromotive and Macrobheavior http://www.amazon.com/Micromotives-Macrobehavior-Thomas-C-Sc...






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