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Flex is for data, Flash is for graphics. (I haven't tried Flex.)

You're going to need a way to create the graphical assets for your application, and as far as I know that means Flash - especially if you want vector graphics.

The Flex SDK is free, but you have to pay for the GUI builder.

I tried going "completely" open-source last year for a project with the FAMES (osflash.org) stack. It was a pain, but it had its benefits (mainly an actual IDE). It was still just for ActionScript, too - need flash for any kind of remotely complex graphics.




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