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> network in Android land has been that Lollipop remains a disaster

That's merely anecdotal, and my own anecdotes run in the opposite direction.

I'm building https://recent.io/ for Android and iOS and have a Nexus 5, iPhone 5, and iPhone 6 Plus on my desk as test devices as I write this. I use both OSes, though I do use iOS a bit more.

It's true that early versions of L were less than stable, though Apple has had the same problem. Another problem is slow adoption; only in the last few weeks, I think, has the Galaxy A3 been L-upgradable.

The saving grace for Android L is Material Design, which is finally a strong unifying design language at least as good as what Apple has to offer and IMHO better with at spanning different device sizes. It's well thought out and will make Android apps easier to use (and Android generally easier to use) by increasing UI/UX standard interactions. That's anything but a "disaster."




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