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Well the writing had some weak spots for sure, I was mostly talking about how the slick cyberpunk atmosphere, visuals and soundtrack were so appealing to me that I wanted to go back to experience and explore it.

Also, I did feel there was a bit of an enemy progression throughout the game (cloaking troops, bigger bots), but it was mostly just more complex level design, which in a way I prefer to just "tougher" enemies. I think this was kind of necessary for supporting a pacifist play style.




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