Disclaimer: I'm a very avid board gamer (collection stands at around 210 games and 75 expansions). I guess that was inevitable since I'm German and a graduate of the University of Essen (Duisburg-Essen these days) with an AI focus in my degree. We always skipped classes to attend the Spiel :D
Oh yeah and just in case someone doesn't know it, the leading board game site is https://boardgamegeek.com (their UI is pretty "interesting")
TED Radio Hour podcast just had an interesting episode about the benefits of play, check it out: http://www.npr.org/programs/ted-radio-hour/390249044
edit: Seriously - German Family games don't even exist without Kohle, Kie$ & Knete and Acquire. Lastly, the influence of Gary Gygax on the landscape can't be overestimated. This is really not useful for understanding modern gaming.
edit2: I want to add so much more to this that it's better to just stop now - but a history of board games that reduces Parker Brothers to Monopoly (which they stole), Risk (which is French), Sorry (which is Parcheesi), and Trivial Pursuit but gives a paragraph to the Conan Board Game is not a good history.
Focus is just an amazing lightweight abstract strategy.
I was distracted by an early sentence. Does the "That’s higher than Google, which sees about 20% growth year over year." lead resonate? Does it help others relate to the growth? I found myself having to restart my enjoyment engine after that line. Did the hook work on you?
What are related term for this pattern, so I can do further reading on it?
Thinking further on this. I'm trying to picture the relative growth between gaming and google and haven't figured out a way to stack Google logos and board games such that I think it would impress. What type of Google growth am I representing? For board games is it revenue?
For my own purposes I'm going to test if I can sketch such a comparison before I use it.
/me well down the rabbit hole
Now I've got dozens of board games lining my shelves and not nearly enough opportunity to play them all.
These guys seem to know more about board gaming then anyone I've ever encountered. And I've been playing board games for ~30 years.
Kind of weird to skip straight from mancala to The Landlord's Game to the Spiel des Jahres. The games of the 19th century were generally pretty bad, from a contemporary perspective, but there was a lot of important development that led up to 20th century designs.
George Parker founded his game company in the 1880s and started publishing games like Chivalry (1887) and Rook (1906) that have continued to be played since then (Camelot at least sees play despite being out of print for decades). The Landlord's Game is nice, but it's a footnote to Monopoly (1933).
A very good article, but boy do I find these typos grating in an otherwise well-written article.
It should be 'garners'. Garnish means to put something ornamental on.
Sorry, couldn't help myself.