I do have a minor constructive criticism however. When in panorama mode, there's a lot of up-down-up-down action, at least on parts of the Zugspitze. I'm guessing the camera is just tracing the contours of the mountains, but on rough terrain, it's a bit motion-sickness-inducing. A bit of smoothing of the camera's path would go a long way. I think a steadicam shot from a helicopter is everyone's real-world point of reference for something like this. Mimicing that might go a long way.
Anyway, amazing work. I hope to see some North American mountains in future releases.
Thanks for the feedback on the camera movement, there is some smoothing, but it is on a much smaller scale. I originally did have a helicopter steady-cam style camera for the panorama, but switched to following the terrain to make for more dramatic camera movements. But if it makes people sick, I guess this is a bit of an own goal...
US resorts are coming, just need to process the data.
I do like following the terrain; it's just a bit much at a few points during the panorama. It's 90% perfect. Maybe you could split the difference between terrain and helicopter.
Any plans to add non-resort mountains?
While I'm throwing out feature requests, it would be really cool to see the surrounding terrain from certain points on the mountain. I'd love to see what a skier sees from the top of the mountain.
Definitely not against adding non-resort locations, if there's a good reason. Ping any suggestions to @pisteio. Crater Lake is one I'd like to add once I've got the US working.
Entering ski-mode let's you kind of achieve what you describe, although you are not stationary - I like the idea of lookout points