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Recently I found out that in Rust you can not only mark a function as `[test]`, but also `[bench]` out of the box (everything included in the base distribution). This can be run automatically on every cargo build, so people actually see the result. (in time per execution and optionally data throughput) I think that's a great way of improving visibility of the performance issues.

Many people are happy to play for internet points, whether they're SO points, number of patches submitted, bugs fixed, or something else. I'd be really happy if performance was one of the games they can play.

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