For those who havent heard of it, 2b2t is an anarchy survival server that's been around for about the same period of time, 3-4 years, with no resets. Virtually the entire map from the spawn point to 5km from spawn is a desolate wasteland littered with ruins griefed bases, castles, and megastructures.
With the introduction of the hunger system everything got a lot more interesting, requiring new players to make a mad scramble from spawn and try to find some source of sustenance. It's not uncommon for new players searching for food to duck into a 2-3 year old base that's been long abandoned but has a few precious pieces of bread left in a chest.
Typically players will build their bases anywhere between 10-500km away from spawn, and when they do, they build some of the most impressive bases I've seen in the game. One favored hobby of many regulars is to go hunting for these gems that have usually been abandoned years past.
Google it and you can get a good idea of exactly how old the map is, but the pictures really don't do justice to the absolute carnage of spawn.
I suppose I just don't get what they are going for.
I guess it's an acquired taste, but there's something fun about trying to survive in such a hostile world. How many game servers have 200+ page comics written about them? http://minecraft2b2t.thecomicseries.com/
EDIT: Looks like I've gotten sucked in again. Feel free to message me if you want to try.
Someone can approach you from 200m high building a 1m-wide bridge from outside your radar and just drop lava (or active TNT) on you. In minecraft, you need a pretty high defender:griefer ratio to keep things intact.
Then there's loads of other plugins that people use to find ore, hidden buildings, track players, speedboost, fly even on servers that disallow it, etc... etc...
I wanted to like Minecraft. The hilariously insecure gameplay is what breaks it. It's not a game of survival, it's a game of trolls who can exploit the most.
On the other hand, when almost everyone is using those cheats, it levels the playing field a bit.
The market in civcraft was really impressive. I remember when Bitcoin was less than a dollar, you could buy 60 diamonds for a Bitcoin from one user.
I made this map here http://txapu.com where you can see rail connections. The map tiles are collected and submnitted by players, and the live player list comes from an in-game bot.
The town dynamic is pretty hilarious to see as well. People recruit new visitors for their towns, offer a plot of land and a horse in exchange for contributing to their great works.
Oh man, I remember building one of those on my server back when Redstone was a lot less functional, so I guess it was even more impressive than building the same today with all the new goodies. It had 4 different stations in total, though only the one at our central base was capable of choosing different destinations (the station was pretty big, I recall having a warehouse of NOT-NOT gates to make the proper delay I needed).