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Particles.js (vincentgarreau.com)
103 points by mparramon 835 days ago | hide | past | web | 9 comments | favorite



For all those wondering this is not a library (yet), it's a simple single mode demo with a few params. All the code is here https://github.com/VincentGarreau/particles.js/blob/master/p... and you can get a good feel for it by just reading the method names. A lightweight JavaScript library for creating particles seems more of a goal than a description.

Looks like it got submitted here before it was done and is going to take coding effort on your part if you want it to do something different. Fork away and help.


The demo is insanely cool but I don't really understand what it's supposed to be. Is this just a cool visualization library or can this actually model real world particles? Not trying to be a jerk I really have no idea what I'm looking at.


I couldn't get the demo to work, probably because particles.js is being hosted on the dev's personal site which is getting hammered by HN... I've forked the demo and updated it to use rawgit's cdn -- http://codepen.io/brbcoding/pen/OPJVMp


This is cool. It reminds me a bit of Matthew Wagerfield's Flat Surface Shader.

http://matthew.wagerfield.com/flat-surface-shader/


I would definitely use this but there is no documentation, some of the source code looks non performant, and it is tightly coupled to the canvas element. If you want to use this you should look at the: https://github.com/VincentGarreau/particles.js/tree/master/d.... Looks simple enough!


I'm really sorry about the naive question I'm about to make, but what a regular web developer (business apps) can do with it?


Data visualization.


Neat. Thinking of using in our visualization app. Can we add text to nodes and edges. docs?


Looks very nice, good job. What about browser compatibility?




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