Android's model for 64-bit support also seems superior to all other operating systems, in terms of not adding the "64-bit memory bloat" (which is roughly 30 percent more memory required for 64-bit apps), so in terms of RAM needed 64-bit Android apps should actually require less than 64-bit iOS apps.
Is this actually going to be the case? 64-bit addresses allow the use of tagged pointers, which I understand ameliorate any additional cost introduced.
Is this actually going to be the case? 64-bit addresses allow the use of tagged pointers, which I understand ameliorate any additional cost introduced.