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I think it would be awesome if some well known game designers that have worked on similar games can donate some time to advise on the gameplay aspects of it. I know that if I were such a person, I would definitely find some time to help out on such an ambitious project.

There's no reason why, with as much time as you're putting into the coding, that the game play aspects couldn't be just as interesting.




Well, one member of my community is possibly building a Dwarf Fortress visualizer with it. Also, another very well known designer who I can't name was interested in a licensing deal, but I pointed him towards the Voxel Farm and Atomontage engines because I did not have perspective at that time (and also, for a AAA game, my engine is not nearly polished enough).




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