Yeah I myself can't waste much time on games, obviously. I only pick up ones that I feel are good "research."
Btw. what's with the Swiss mug? I'm Swiss, so that made me curious :).
Procedural approach does make it much easier to generate content. I've already got everything in place to generate entire seamless maps with logical road, street, city, and house placement among other things, and it is pretty easy to extend for things like caves and dungeons.