As a tech person, I'm amazed at the tech. As somebody whose greatest design skill is a straight line in Gimp, I find the graphics terrific and different from anything I've seen before in a game. However, as an RPG fan, the blurb on the Kickstarter page didn't resonate with me (apologies if you say more in the video, I had the sound off). There isn't anything about worldbuilding/characterization, or what the gameplay is about (considering that "RPG"s range from DCSS to Planescape Torment). You may also want to reveal some character models (even if they are just concept art).
I would definitely suggest stretch goals (for instance, you speak about supporting additional platforms, this could be one).
Oh, and hopefully you're reaching out to the usual suspects like Rock, Paper, Shotgun to get some coverage.
Yeah, to be honest I am really bad at putting together marketing materials and videos. I tend to talk about the stuff I'm comfortable with, which is mostly technobabble. I have gone into further details in one of the updates on the page, and posting a few more now.