| ||How does the concurrency primitives in Rust compare to the ones in Go?|
43 points by samuell on June 5, 2014 | hide | past | web | favorite | 19 comments |
|From what I read about the concurrency primitives in Rust, they seem to be more inspired by the actor model in languages such as Erlang (and Scala?) than Golangs "hardwired" channels.|
Is this notion correct?
At the same time it seems it has the counterparts of go-routines (lightweight tasks) and I have seen channels mentioned.
All in all, I would welcome a little elaboration on what are the differences between the concurrency primitives in the two languages.
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