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That's an interesting point of view for the "karma economy" angle; I believe there's always enough karma sources, or rather there's always ways to create them if the scope of the site is wide enough. I would push the idea a bit further and introduce karma destruction. To me, the most useful way to destroy karma points is to introduce a karma-based site subscription; that is, one subscribes to the site in order to read/write it but there is a constant fee of N karma points per day. User contributions are tipped with karma points taken from the upvoter/downvoter's karma pool. Eventually, one may let user buy free access (but not karma points directly otherwise it becomes a plutocratic system) in order get some support money.


Or they could award karma for doing things that keep the community as they want it. Like flagging duplicates, tidying up code examples, etc.

Karma Economics... I like it :)


They already award some karma for doing those stuff but its a very small amount and it sometimes has a cap (IIRC, you only gain karma for your firt 500 edits)




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