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It's more like wanting to be a painter without knowing how paint brushes are created. Ideally I don't need to know how a system is configured (to an extent, of course), I just write the code.

That, right there, is the attitude that leads to unmaintainable software. If you want the position of general contractor, then you'd better know how to interface with zoning authorities, draw architecture, and perform maintenance on your creation over time, or at least work very closely with the people who do know and do care about that stuff. You are not above any of those things. Ever.

All too often I see feature developers say "well, I have an operations team, I'll let them figure it out," and they (a) never leverage said operations team for advice during development, (b) don't consider operational concerns such as sharding, deployment, logging, and monitoring at all during development, (c) file a ticket against operations with three weeks to go until their deadline to perform all of those things, and (d) call for rolling operational heads when their service does not perform to their expectations (using the author's "totem pole" as their rationale). As an operations engineer, I can count way too many fucking times I've been on the other end of that from developers with attitudes like yours. It is the absolute worst part of my job.


Or perhaps we're talking about a painter who has an irrational fear of canvases, and will only paint directly on the wall. The work takes place in production, and the results are not easily portable.


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