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Aardwolf
on April 7, 2014
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Show HN: Untrusted, a JavaScript adventure game yo...
I'm not sure what the real intention of the level "Multiplicity" was, but just placing an exit anywhere you want works just as well!
alnis
on April 7, 2014
[–]
Multiplying the exits is useful ;-)
Aardwolf
on April 7, 2014
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Heh but then what was the real intention of the earlier maze level? I already multiplied the exit there :)
Anyway, really nice work with the game!
alnis
on April 7, 2014
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Thanks! The intended solution to the maze level was commenting everything out. But of course, all of these have multiple solutions :-)
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