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To add my own experiential insight as a female who started coding at 11 (without the aid or encouragment of a parent like you!)...

Reflecting on my thought processes at that age, I remember it being entirely about 2 things:

1. Expression. Nothing could have sounded more dull than building aimlessly-- I wanted to DESIGN. (My definition of this being "carrying out a specific communicative purpose through look and function.") I wanted to make a website that demonstrated my tastes and values to my friends. (Which is likely why I went straight to websites and not desktop software.)

2. Social dynamics. Similar but different to the aforementioned point, I wanted to actually affect other people with what I was making. As a young girl, that typically meant impressing potential friends and boyfriends. I had a poetry site at one point. I made sites for a fake band my girl friends and I talked about forming. I had tons of blogs. I really should have segued into games at that time, as that would have fallen in the same category, but sadly I did not.

While I know every human being is different, I was what you'd consider a "girly girl." So I believe the difference between myself and a young boy was quite pronounced in a stereotypically feminine direction-- which is where one should be investigating a subject like this, in my opinion.




[flagged]


I'm not sure if this is an insult, but it reads like one.


yep. and the culture of internet snark and bullying certainly isn't helping this problem.


That was untoward and uncalled for.




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