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Yahoo Sports Gets iOS 7 Redesign, Gif Creation Tool (techcrunch.com)
44 points by abelnation on Jan 3, 2014 | hide | past | web | favorite | 6 comments

Great example of observing something that the community is doing (these kind of gifs are all over Twitter and sports blogs) and building a tool to make it easy. I love seeing these kind of "organic" features.

I hate it because I don't like fun,* but it's still genius. Also, it's only a matter of time before crowdsharing of video taken by spectators at games allows for a full 3d reconstruction of the entire game action. You have tens of thousands of people at an NFL game, the field is a fixed quantity, and you only need maybe 10 people filming the same action at any given time to accurately model everything that goes on.

* what I really mean is that most animated gifs sorta suck in my view; obviously I'm in a minority on this.

Though, the NFL already has 3D reconstruction technology called FreeD. Cowboys Stadium installed 12 4k cameras around each endzone. Using those points of view, they can construct a point-cloud and render a replay with arbitrary camera movement in 30 seconds.

There is a video here, demonstrating the technology with baseball: http://www.theguardian.com/technology/video/2013/aug/13/free...

Thanks for the link. It doesn't surprise me that the NFL has it available, but I'm particularly interested in a non-proprietary (albeit poorer quality) version becoming available through aggregated footage from individual cellphones, rather than state-of-the-art tech.

30 seconds today suggests to me that in a few years it will be available for instant replay, instead of the canned bits they show in current broadcasts 5-10 minutes after the play.

Once that works, how far can we be from compositing these images in real time? That will be amazing.

I'm a big fan of the Facebook git creator www.in-a-gif.com

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