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I think it's great that he continued to search for a way to promote his own work. Your links demonstrate that he was asking us for help, received absolutely none, then figured out how to help himself.

New programmers (of any age) aren't competing at the level of professional, kickstarter-funded projects. And most people don't know how difficult it is to do this kind of gamedev work when you're just starting out, so it seems like people are labeling this as low-quality just because it's the work of a newer craftsman.

He's out there actually doing something and trying to make his own vision happen, and he hasn't resorted to spammy behavior. It looks like he kept his head down and continued to produce while looking for a way to promote his work, then correctly ascertained that the sheer quantity of work would intrigue people.

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