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This is awesome. And while there's some valid criticism in this thread (regarding quality over quantity & originality), that criticism shouldn't detract from a few points:

* You're averaging a product a fortnight. Whoa.

* You've learned to leverage 3rd party tools to increase productivity / output.

* You've learned to actually -ship- product.

* You made the front page of Hacker News.

All of that is incredibly valuable. Who cares if it isn't written in Java or Objective-C or Haskell or Erlang, so long as your customers love what you're making? (And if they don't love it, at least you now know what to improve on next!)

If you do follow the advice of taking longer to make a higher quality product, don't fall into the trap of becoming a perfectionist and never shipping. It's better to ship something and keep improving it based on customer feedback, than to make something that never sees the light of day.

Did you join onegameamonth.com? If not, you definitely should.

Yeah, if we just ignore the products themselves (which may sound sarcastic but I genuinely think is valid), this guy's pumping out more completed projects over the past year than almost anyone posting here's done in their lifetime.

That, alone, is huge.

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