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http://www.kickstarter.com/projects/1661802484/hyper-light-d...

This game totally needs to implement this. It has some similar ideas though. Take a look at this closely: https://s3.amazonaws.com/ksr/assets/000/945/686/c415709a876b...

notice how the wind blowing right to left affects the sprite: his cloak moves with the wind. Now that's attention to detail!




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