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I have a couple of questions, and I'm unfamiliar with the Javascript frameworks so I struggle a bit to find the answers in the source:

Are the globes drawn with perspective?

And can it suffer from gimbal lock?

The globes are projected orthographically. There is no perspective.

Cheat! What I thought :(

Since it's based around quaternions it shouldn't suffer from gimbal lock.

As for perspective, what do you mean by that? Aren't globes always in perspective?

You can draw orthogonally too. I've messed around with globes and had problems spinning them, hence my curiosity.


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