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You're lucky, I was doing the same things in middle school. Took me until college for that last part... :)

That same game project I started then still has been going on since then, multiple compilers and VMs written to do parts of the game. It's ended up an incredibly complex monstrosity with procedurally generated worlds and randomly altered scripts (some actions just won't be available on some play-throughs).




Is the game (or its code) online somewhere? :P


Not yet, there's been many incarnation, but none of them ever reached a playable state. I've been on a kick to restart it lately after starting to learn prolog. I've been playing with some pre-made engines to find out if any of them can accelerate the whole thing a bit. Checking out Unity right now.




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