> The Mac is great -- just as I remember it when I was a little kid. Actually, not exactly -- the emulator seems faster than the Mac we had. Also, I tried to get it to crash but wasn't able to.
You really shouldn't see a crash on a fresh install of the operating system. A lot of crashes on Mac OS Classic were caused by software that hooked itself deeply into the system and corrupted state. Not so different from Windows, actually ...
As software became ever more complex in the 9.x era, Option-OpenApple-Reset became as familiar as Ctrl-Alt-Delete.
Yeah, I'll put it up on GitHub once I've had time to clean up the build process to separate the new code from the dependencies (which I've had to hack extensively). In the meantime here's a dump of the source: http://jamesfriend.com.au/pce-js/pcejs20131028.zip
I am really enjoying a lot of the retro things being posted recently. Sadly, they miss out some of the details. Like Elite being playable at 4 MHz, but really hard at 25 MHz, because that's how clocks worked then, and that's what the turbo button did. (It was a de-turbo button, turning your machine into a slow machine for compatibility. If it was connected, that is.)
And this makes me wonder about the Wayback machine. I can retrieve an old web page, but can I recreate the experience of posting to that site? Is anyone archiving the various social network sites code, so that the Future People can recreate the experience of Friendster or Facebook or Myspace? Or are the Future People going to have to guess by looking at screenshots and videos?
One of the first (perhaps the first?) commercial games for Windows was "Balance of Power". I think it either came with a weird runtime version of Win 1.0, or a voucher to get it, for people running dos.
> it came with an embedded windows runtime - I think it was Microsoft not sure quite yet how they'd license it.
The Windows port of Microsoft Excel also initially came bundled with a Windows runtime. It wasn't really until Windows 3.0 that you could start take Windows as a prereq. Before then, very few systems had Windows installed.
Wait a minute. "Windows Runtime" has a different meaning nowadays. Microsoft is really reusing a lot of its existing trademarks for Windows 8, isn't it? "Surface" was also a trademark that they already owned, for a giant touchscreen table.
First you need to port x86(or any other) instruction set. This can also be done by compiling (part of)Bochs/PCE using emscripten. Then you need to port IO (floppy,HD etc.). Then monitor and graphics card. And if you really want to be cool there are hosts of other things to port like touchscreen, networking, USB etc.
The same way as any other emulator. Programs for any computer are just a sequence of bytes - i.e. just another file format. So you write something that interpret that file format. It's not fundamentally any different from writing, say, a PDF viewer.
Do you really need to put the guy down for honestly admitting ignorance and trying to learn?
Anyway, "hacking" and computer science in general is diverse enough now that I wouldn't expect even an expert in any particular subfield to necessarily know anything about another. It's quite possible to be, say, an experienced database guru with a solid working knowledge of raytracing, network administration, and Unicode, without ever having touched anything related to emulators.
I wasn't putting him down. Just noting that his use of the word 'hacker' is not correct. There's a minimum bar to clear to call one's self a hacker and understanding how to substitute part of a software stack with another one is above that bar (in my opinion).
What I'm about to say probably sounds a lot like something that somebody who lacks impressive technical prowess (like myself, self-admittedly) would say, but I think that being a "hacker" is almost more of a mindset. Or, alternatively, there is a hacker mindset, and a lot of the folks here can identify with, and exhibit, that mindset. Specifically, the hacker mindset means that you're always curious, always learning, always improving, just like the poster who asked the question above.
I was referring to the term hacker in the 'good programmer' sense (as mentioned in the PG essay I linked to). Being a good programmer pre-supposes being a programmer (and good programmers should definitely have an idea how emulators are written, IMO).
The key to Reversi is to win the corners (EDIT: you can lose while still winning 2-3 corners, but losing the corners gives the opponent a much greater chance to take large chunks of the edges and then purse to turn whole rows). To win the corners, you must avoid the spots 1 out from the corners. To avoid being forced to take the spots 1 out from the corners, one strategy is to avoid the edges as long as possible, and then try to only take edge pieces with at least one gap to the corners, and one gap to the opponent.
You also want to keep your options open, to prevent being forced into taking the wrong piece near the edge or corners.
A simple strategy that works against this version relatively often is to at the start look for positions that will take some of the opponents pieces while ideally increasing your possible moves, while being as far from the edges as possible. Then when you are forced to put a piece near the edges, put it near the centre of an edge (as far from corners as possible).
By then the options will be so constrained you can start looking a at consequences of each option, with the goal being to avoid putting pieces near the corners.
I'm not a particularly good player, and I got 3 out of 4 corners on my first attempt by just relatively haphazardly following the above, which means the default settings and/or overall strength of this version is pretty weak.
> I'm not a particularly good player, and I got 3 out of 4 corners on my first attempt by just relatively haphazardly following the above, which means the default settings and/or overall strength of this version is pretty weak.
It defaults to Beginner. Use the "Skill" menu to change it to Master. It'll be much more challenging, and the AI will take a lot longer to calculate its move.
(Remember: This is Windows 1.01, so you have to hold down the mouse button to use pull-down menus.)
Great. I like those interactive fiction and will play Lost pig :)
What is missing is some sort of save game option via web storage. And maybe you should give some example links on the first page.
N64 might work. With WebGL support of course.
So I worked on a defuct N64 emulator, TRwin, back around 2000. Thirteen years later and thanks to the power of the modern web, my PC that's literally orders of magnitude faster runs the best JS emulator like a slide show. Using native code, my celeron400 with a Voodo card could run it full speed.
It's still painfully clear to me the we are going backwards with all of these bloated poorly designed layers in HTML5 and I have little faith in the standards bodies.
As someone who really enjoys the history of computing, this is awesome! I don't think I've ever had a chance to play with Win 1 and probably wouldn't have gone through the trouble of getting it running myself. This and others like it would be neat for the Computer History Museum to have on its site.
It's actually MS Sans Serif not even trying to hide the fact it's a ripoff. It's still in Windows 7 (don't know about 8), along with a TrueType version. Major differences between MS Sans Serif and Helvetica are the uppercase R and G. The overall typeface has a little more vertical stress. It's a way better ripoff than Arial; it's a shame Arial became so ubiquitous in that capacity.
There is some issue with the mouse. When I click on terminal.exe and try to click on "File", the mouse is coming out of the emulator. You would probably want to create an interface like a VM, where the mouse comes out of the emulator only when you press some combination of keys.
> QBasic didn't come until MS-DOS 5, the demo uses MS-DOS 2.
Actually, the demo is PC-DOS 2.0, not MS-DOS 2.0. Notice the disk that's in the emulator's drive. Also, IBM replaced all of Microsoft's copyright notices:
The IBM Personal Computer DOS
Version 2.00 (C)Copyright IBM Corp 1981, 1982 1983
If they're using real disk images, then they must have an actual IBM ROM BASIC in the emulator. PC-DOS BASIC(A) would only run on a true-blue IBM machine, because it called into the ROM BASIC. In contrast, MS-DOS BASIC(A) was implemented entirely in software and would run on any clone.
Check out the windows 3.0 demo in the first comment. Qbasic is the first thing I found there. Had so much fun w/ qbasic, writing polysonic songs for the little pc speaker, hacking up GORILLAS.BAS, which WORKS!!!!