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Is there any way for a hobbyist game dev to try out the engine in a game? say, for the next ludum dare or some such competition.

I think real feed back comes from people using it, and can't be given by only viewing screenshots or video demos. I m assuming you are going to license the engine out of course.

Hi - I am going to avoid releases until I am in beta. The reasons being: I don't want to preemptively disappoint people with bugs/issues, and as a one man team I simply can't keep up with the support work (its hard enough doing a public release and trying to respond to many comments/emails). I would like to open source the engine in the future if it is possible (the decision is not entirely up to me).

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