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Yes. I understand the OP point about not fostering a culture of negativity - that makes a lot of sense. But I've never seen negativity take down a product, just make it a bit more unpleasant working environment. The culture of 'good enough' is far more damaging, in my experience.

FWIW: when I was fresh out of school my logic was sometimes pretty twisted, to put it kindly. Lots of deeply nested if statements, global variables used to maintain state (in the state machine sense) that sort of thing. That is unworkable, I recognized it, and I learned from my peers, from books, from good code, from myself (reality is a wonderful instructor. Work til midnight fighting a bad piece of code you wrote, well, you should learn something from that). That's not ego, that is learning your discipline.

This is all testable in the marketplace - not in products sold, but the marketplace inside your development lab. Are you the programmer with endless bugs, or the one that generates nearly bug free code. Are you a 10x programmer, or not? Are you the one that everyone asks questions of (to learn from you, or get your opinion on a design), or not? Do people seek you out for code reviews, or not? Do people need to come to you endlessly to try to figure out what your code is doing, or not? Does your code have a disproportionate number of bugs written against it? If there is a bug in your code, do the rest of your team members assign it to you because they can't begin to understand your code? And so on. There's no ego in any of that, but it is all reality(what I called the marketplace) telling you the quality of your code, in the measurable form of understand-ability, maintainability, bugginess, and so on.




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