And figuring out you had to do that was just a part of the puzzle! Then you had to interpret the composite image. Those guys had some interesting puzzles.
It uses the DS's physicality and it's minor features. They not only implemented the real solution, they also implemented the most obvious one (that doesn't work).
As a device it's also cheaper. But you're right I too thought it was a joke. The thing does not look ergonomic and is hideous. I feel like 0 time was spent in the design.
So, when are Iwata and Reggie going to be fired?
This thing is a failure, it's just a less portable, and less capable version of the 3DS XL. If you buy this thing I'll guarantee you'll kick yourself down the line for either not buying the 3DS (or 3DS XL) or else not waiting for the next proper DS I'm sure Nintendo will be releasing.
This quote just seems to revoke the whole idea of making a 3D capable console in the first place:
"The new Nintendo 2DS system gives you all the features of
the Nintendo 3DS and Nintendo 3DS XL, minus 3D viewing"
Then again, I haven't actually used one really, so I'm not sure.
I probably won't happen because Nintendo is known to force the developers to use their gimmicks, but most of them are probably thinking about it.
I would also like some information about the hardware. Will it have the same processor and/or GPU? The 3d effect spends some resources, so will there be games that run better in the 2DS than on the 3DS?
Is it communicated poorly? Yes, although not as poorly as saying the 2DS plays 3DS games.
I don't think that's enough to explain the epic fail that is this design. It's more than just the lack of a hinge. I can't think of a worse handheld design in the history of gaming.
1. I don't have any hard evidence, but if you do a search for "broken DS" or "broken 3DS" on eBay, an overwhelming majority of them are on there by reason of "broken hinge"
2. As to why not make a sturdier hinge, the other part of this particular console is to bring the 3DS down into a cheaper price range in time for Pokemon-- which is why they additionally stripped it of the 3D and replaced the stereo speaker with a mono one.
I'm not personally a fan of the design, but in the short amount of time since it's been announced, I've seen a pretty impressive number of "I'd buy that"s from people on various forums, so I don't think this is as much of an "epic fail" as you think it is. Don't confuse "bad design" with "not marketed towards me".
Remember how a kid works; they start by treating it gingerly, then getting progressively more careless as long as it doesn't seem to hurt anything. A stronger hinge just means that they get to be slightly more careless before it breaks.
"I can't think of a worse handheld design in the history of gaming."
Not... really, no. The N-Gage required you to remove the battery compartment to change games. The Virtual Boy... well, pretty much everything about the Virtual Boy. The Sega Nomad, as neat an idea as it was, chewed through batteries in two hours, making it a handheld system in name only. You can get some other entertaining examples out of the big names, too.
What were they thinking? Am I the only person perplexed by this?
By removing the hinge they simplify the design of the case, the PCB, the screens (or as some have speculated in this one, screen), and removed a point of failure. By switching to mono-audio they can get away with a single speaker, and no doubt a cheaper audio chip as well. By removing the 3D they eliminate some complicated and likely costly hardware from the screen, as well as the control slider from the side of the case. It may even be able to get away with a cheaper and less capable GPU now that it no longer needs to worry about 3D. Since there's no hinge, they can mount the whole thing one one giant PCB, and since the screens are smaller than the 3DS and 3DS XL they can use either two smaller screens, or else one giant screen that's masked by the case.
So they knock ~$30 off the price tag of the 3DS (which you know they're at least breaking even on if not making a profit), and based on all the stuff they eliminated on this thing, I'm sure they're making crazy profits off it. Yeah, Nintendo is laughing all the way to the bank on this one.
Its two screens are the same size as those of the original 3DS, smaller than those on the Nintendo 3DS XL.
I think the form factor and the fact that the buttons are positioned beside the top screen could make it a little less comfortable to hold since you can't perch it on top of your palm.
Instead, they make it non-closeable with no hinge. Really, Nintendo?
What would a "DS Lite-style" 3DS look like?
Would look pretty nice, I suppose.
The answer is no, the 3DS is significantly different on the inside (processor, RAM, NAND) than a DS (or DSi).
The IPL is also significantly better (and is even OS-like). And there's a store.
Nb: I work for Nintendo.
And I'd definitely put the power button right where will my hand rest...