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It's not quite how you make it sound.

Apple is the ultimate arbiter of software that is sold through their store. They do not control what you build and run on your device through Xcode. You just can't distribute the end result. It's still a computing platform, and you can still write and run code. You can make your iOS device compute things.

There is value in being able to sell and distribute the end result — but that's not what computing is, that's marketing.

Edit: Why not make your same complaint about Sony's PlayStation 3? Do you not use that because it is a closed environment, one where you can not run your own software?




"They do not control what you build and run on your device through Xcode"

Late response: There is some software I want to run that I do not have the source to. There is some software I want to run which is not being written because the person interested in writing it is not convinced that they will be able to distribute it to anyone in a convenient or profitable fashion.

I don't own a PlayStation, but of course have many other computers that are "appliances" (mp3 player, digital camera, etc.). I don't expect or even want all of those to be general purpose computers. For a long time I thought of my phone as an appliance, but with modern smartphones it's pretty clear that being a general purpose computer >> being an appliance and so I want to use platforms that are open in that way.


The PS3 isn't a general purpose computer like a Microsoft or Apple PC.


But an iOS phone is a general purpose computer? (The discussion was relating to iOS devices, in addition to Macs.)

A PS3 is just another computer in your home. It just happens to be locked down and branded.




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