Hacker Newsnew | comments | ask | jobs | submitlogin
Sony announces PS4 with 8-core x86 processor, 8GB GDDR5 memory and DualShock 4 (thenextweb.com)
231 points by recoiledsnake 419 days ago | comments


huhtenberg 419 days ago | link

If their recent rework of the Playstation Store is any indication, the PS4 is doomed. They are just Microsoft II - on the surface it ticks all the boxes, but the resulting experience sucks balls. As if it were designed, implemented, but never actually used before the release.

When PS3 came out, it was excellent. It was an adult-oriented standalone console that worked well as a media center and it was also really well designed. It was true to the spirit of old Sony electronics - a self-sufficient device with a polished interface that matched its function. Sure it had a hook up to the Internet and PSN, but it was secondary. But then they started "improving" things. First, you got promo ads in the corner of the home screen. Never asked for a permission, no way to turn them off, even by disabling the network connection. So my device was little bit less mine. Then they started pushing "selected apps"- Netflix-Shmetflix and what not. Again, without asking, just because it was good for me, and, again, the device became even less mine. At the same time they increased the font size and replaced that beautiful Navier-Stokes visualization of a loading indicator with some generic spinner clock thingy. Sprinkled some other crap over the UI.

Just now imagine your old Sony cassette deck deciding to show you ads for new Justin Bieber album and offering to share shit on Facebook. That's PS3 now. So it's hardly surprising that I have no hope and zero expectations that PS4 will be anything else but a disappointment.

-----

azar1 419 days ago | link

Er… have you used a Xbox 360 lately? Most of the dashboard is ads: http://images.eurogamer.net/2012/articles//a/1/5/2/9/2/2/6/A...

-----

TallGuyShort 419 days ago | link

I recently was locked out of several games and Netflix because they wanted additional email addresses on my Xbox live account - I already had the primary and a back up - now they have 2 back ups! And this wasn't to play games over the WAN - this was to play games locally while logged in as my XBox Live user!

-----

ktsmith 419 days ago | link

I had to deal with this last night so I could play a lego game locally with my son. I've never been particularly happy about having to have a live subscription for streaming video services and this was even more annoying. As it stands now I've just about had it with consoles.

-----

nicholas73 419 days ago | link

This is my fear as well. The user experience of the PS3 could have been so much better if they hadn't let the bean counters tamper with it. For example the home screen selection starts at the Sony store - each time I turn on the PS3 and have to navigate several slots away just to play my game pissed me off and turns me off from buying another Sony product.

-----

snarfy 419 days ago | link

All of that, and they store your credit card info in plain text.

-----

Volpe 419 days ago | link

That's a problem for the banks (who insure all that money for fraud), not really a problem for the individual (who are insured).

-----

jasonlingx 419 days ago | link

I disagree. Very much a problem for the individual who has the hassle of dealing with the banks, is exposed to identity theft and all the other numerous repercussions of having your personal information stored insecurely online.

-----

chc 419 days ago | link

As somebody who's had his card info stolen before, I'd say it's troublesome even in the best case. Everything starts declining, you have to spend hours talking to the bank to get it all straightened out, and then you have to go through everything you're subscribed to and make sure to change them all to the new card when it comes in.

-----

mctx 419 days ago | link

I'd love to see a third party service that would deal with having your wallet (or card info) stolen - it would automatically cancel all your cards, sort out billing issues in the meantime, replace all your other cards, etc. Idea for a startup?

-----

huhtenberg 419 days ago | link

This exists. I saw Royal Bank of Canada offering this service for $15/mo or thereabouts. It felt like a rip-off of gullible customers more than anything.

-----

ekianjo 419 days ago | link

It seems that you were never involved with recovering your money once an unapproved debit took place with stolen credit card references. It does not matter if you are insured or not, it's not straightforward and causes major trouble to get back your property.

-----

Volpe 419 days ago | link

5 times. Each time the bank called me, and told me they were sending a new card. (Once was a false positive).

New card arrived within 3 days from old card being stopped. Money was reimbursed the same day it was taken.

The false positive was when I was traveling, and it was a minor hassle (as I had multiple credit cards).

I take it from the responses from people, my experience isn't typical.

-----

ekianjo 419 days ago | link

Well you seem to be one of the lucky ones! What's your bank ?

-----

corresation 419 days ago | link

Time has no value for you, then?

-----

MatthewPhillips 419 days ago | link

It doesn't matter if they are Microsoft II since Microsoft is their only competition in this space.

-----

vecter 419 days ago | link

I don't know why you're saying that, disruption is right around the corner:

http://greenthrottle.com/ - Play mobile games on your TV

http://www.bluestacks.com/ - Play mobile games on your PC

http://www.ouya.tv/ - Android gaming console

http://www.theverge.com/2013/2/6/3958162/valve-steam-box-cak... - Play games sold on Steam directly on your TV

-----

phaus 419 days ago | link

With the exception of the steam box, you listed mobile gaming platforms.

Mobile games thus far can be placed into one of two categories:

A: Ports of obsolete PC/Console games with terrible control schemes.

B: Casual games.

The last time around, Sony tried to position itself as the platform for hardcore gamers. It appears that they are doing the same thing with the PS4. Hardcore gamers only play casual games either when they are away from home, or when they don't have time to play on their platform of choice. I'm not sure who technically won between Sony and MS, but it wasn't a landslide victory.

Don't get me wrong, casual games are great. Nintendo, Apple and Google have proven that there is a huge market for casual games, and it probably has a larger market than there is for hardcore gaming, I don't really know. Even if it is, that doesn't necessarily mean that traditional gaming is going to die.

-----

skue 419 days ago | link

It's surprising to see so many people on HN of all places arguing that Sony is not competing with mobile. The previous poster used the term "disruption" for a reason - this is straight out of Innovator's Dilemma.

Sony and its advocates will argue that their focus is on serious/hardcore gamers, not casual/mobile gaming. Casual gamers don't pay premium prices and there may even be a smaller margin on mobile sales, such that it currently makes business sense to yield that market. But the PS is locked into long hardware development cycles and the platform needs to support games for years into the future, while mobile hardware is updated continuously such that the difference between the platforms will shrink - stealing away increasing numbers of consumers and development shops.

-----

phaus 419 days ago | link

I think that we'll eventually reach the threshold where devices of all sizes have true "retina" quality screens, along with GPUs powerful enough to back them up, but that won't happen in the next generation of consoles, and even if it did, there is still one astronomical hurdle we have to jump in order to level the playing field.

Even at it's best, controlling a 3d game with a touch screen is a horrifyingly awful experience. It's so bad that I haven't made it out of the first level of any of the games I've tried. Not because I can't clear the content, but instead because doing so is such an awkward experience, that I'd rather go back to playing angry birds or read HN. As someone who spent his teen years playing GoldenEye, TF Classic, Q3A and Counter-Strike for 12-16 hours at a time, I find it quite an accomplishment when someone manages to make a FPS that I can't stand to play for more than 5 minutes.

I think that it's possible that we'll eventually have a level playing field on all platforms, but I don't think capacitive touch screens are going to be the innovation that makes it a reality.

-----

MatthewPhillips 419 days ago | link

I agree with everything you said, just not that it will happen within the timespan of this console generation.

-----

drewcrawford 419 days ago | link

I don't understand what you are saying. According to Apple's 2012 10K filing, both the iPhone and iPad lines independently, each year, net more than Sony's entire market cap.

How can there be any question of mobile game hardware surpassing hardcore gaming in profitability in the next console generation when it has already occurred?

If you're Activision or Blizzard, sure, the money is still in selling $60 titles. But in terms of hardware manufacturers like Sony and Microsoft, the ship has sailed.

-----

MatthewPhillips 419 days ago | link

It hasn't sailed. People are still buying those games; in fact those games are still breaking sales records. Casual games may become more popular, I don't know, but it's not zero-sum when the gaming market is growing overall.

-----

drewcrawford 419 days ago | link

> the gaming market is growing overall.

False: http://business.time.com/2013/02/11/game-over-why-video-game...

-----

chc 419 days ago | link

You're comparing an insanely popular mobile phone and a general-purpose computing platform to an Xbox. While they are both mobile devices and both can play games, neither is really mobile gaming hardware per se. I mean, you're obviously not wrong that making the iPhone is good business, but iPhone owners are not primarily gamers -- not even casual ones -- so counting every iPhone sold as a "game hardware" sale at this point is pretty misleading.

Most importantly to the point at hand, there is no evidence that iPhone is stealing many sales from Xbox and PS3, nor that it will start in the foreseeable future. I very, very much doubt that many people find themselves wondering whether to get an iPhone or an Xbox to play games on.

-----

city41 419 days ago | link

The Ouya is a console with a controller. It won't just be casual games and it won't suffer from terrible control schemes. I have my doubts it will do much to Sony, but I'm glad to see the additional options coming.

-----

phaus 419 days ago | link

Options are always great, and a console like Ouya will serve a lot of people better than a more expensive console.

But take a game like space invaders. When it came out, it was new and shiny and amazing. When I played it in the late 80's (My parents were too cheap for a Nintendo, I didn't play one of those until the SNES / Genesis were already out.) It was so awesome that I couldn't imagine any game ever being better. Now, decades later, it's still a good game, but it's so simplistic in comparison to current games, that I can't see myself playing it for hours on end.

Now take a game like Grand Theft Auto 3, represents one of the more complex / graphically intensive games ported to Android / IOS. When it was first released, it too was an amazing game. I spent countless hours driving around, shooting things, and completing the missions. While it was amazing for it's time, in comparison to this generation's games, the graphics are dated and the game play seems to lack depth. Once again, I can't see myself enjoying it now for more than a few minutes.

There are some games that are truly timeless, like Contra, Mario, Chess, Go, Quake 3 Arena, Mario Kart, etc.., but most console and PC games don't age well.

-----

msg 419 days ago | link

You had me until Contra. I loved Contra when I was that age too, but it's not in the same galaxy as Tetris, Metroid, or the original Zelda.

-----

phaus 419 days ago | link

I actually couldn't really get into Metroid. I'm a 3rd generation military brat that ended up joining the Army so I think the theme of Contra appealed more to me. In the grand scheme of things, I agree Metroid was more influential, but I just didn't like it.

I can't believe I forgot to mention Tetris though.

-----

vidarh 419 days ago | link

The Ouya is too slow to make a dent in the hardcore gamer market.

It might very well sell ok, but not to replace PS4's or any other "real" consoles.

-----

bennyg 419 days ago | link

I mean, spec-wise, the Ouya doesn't compare with the PS4 - 2gb ram to 8gb right off the bat.

-----

dmbass 419 days ago | link

Guess how much RAM the PS3 and 360 have.

PS3: 256MB for the Cell and GPU each 360: 512MB shared

I don't think Ouya is worth anything, but comparing RAM sizes is almost useless.

-----

ekianjo 419 days ago | link

Ouya is not even out yet, and just because it found 100 000 clients on Kickstarter does not mean it will be much bigger once it reaches the market. And it's probably "too cheap" in terms of hardware to motivate anyone serious with gaming to buy it.

-----

ekianjo 419 days ago | link

mrbill, not sure if you know but you are [dead]. Anyway, for me being serious about gaming is not just about playing good games of all ages, but also keep trying NEW games. I would not be satisfied playing with the Atari 2600 forever.

-----

chc 419 days ago | link

I don't know why you're saying that. These systems are completely unproven in a way that traditional consoles are not. This seems like looking at those little joystick consoles they sell at the mall that play '70s arcade games and declaring them "disruption."

-----

ekianjo 419 days ago | link

You forgot "PC Gaming" which is not only Steam. It's always been there in the corner and has never disappeared because of consoles. In fact the best looking games are always on PC, and they usually target the most demanding players, while consoles are clearly mainstream.

-----

tacticus 419 days ago | link

and it is still a huge part of the market.

bf3 sold more copies on PC than both "hardcore" consoles combined. http://www.rockpapershotgun.com/2013/02/18/mouse-keyboard-st...?

-----

jdsemrau 419 days ago | link

Wake me up when Madden and Fifa run on these.

-----

untog 419 days ago | link

And Call of Duty. And Modern Warfare. And, and and..

-----

404error 419 days ago | link

I'm with you on this one. I own a PS3 and for the past 3 years I've only purchased 3 games. FIFA 11, 12, and 13.

I will probably buy a PS4 just for FIFA XX

-----

ekianjo 419 days ago | link

You know you can buy the exact same games on PC cheaper, and play with a pad on it with much better resolution and Framerate?

Purchasing a console to play only non-exclusive titles... I have never understood that.

-----

Drakim 419 days ago | link

A gaming PC that can run these games on a better resolution and framerate costs a lot more than a PS3

-----

ekianjo 419 days ago | link

Let's not start price comparisons. Can you do photoshop on PS3? Can you edit documents ? Can you run professional applications ?

A PC will ALWAYS do more things than a console, and the better you PC config is, the better all your applications will run so it's win-win for all you do with it.

Besides, even games are cheaper and faster to buy on PC. So compare the price of a PS3 with 30 games with one of a PC with 30 games and you will see your argument is wrong.

-----

Drakim 419 days ago | link

The question was basically, why would anybody buy a PS3 for these games instead of a PC?

I just told you. It's cheaper. That's not some obscure "gotcha" reason.

-----

404error 419 days ago | link

I could, but I've been playing with the same group of people (in a Pro Club) for the past 4 years, I'm in too deep. Plus, I just like the Playstation.

-----

wlesieutre 419 days ago | link

With console cycles getting longer and longer, the PS4 needs to be competitive for a decade. Even if Ouya and their ilk don't take off in the near future, tablets and phones will keep chipping away at console gaming.

Microsoft may be the competition right now, but they can't count on it staying that way. When the PSP and PS3 came out, the iPhone didn't exist yet, but things change.

-----

Volpe 419 days ago | link

The PS Vita is the answer in the mobile space, and it's release cycle will likely be shorter than the PlayStation Consoles.

-----

rictic 419 days ago | link

This is a very short-sighted analysis. There are other players and forces involved in gaming than just the big three of last generation. In fact, if I had to bet, I would bet against any of them being the largest force in consumer gaming in four years.

-----

cyanbane 419 days ago | link

I agree with this sentiment. The biggest gaming platform in 2018 is one that hasn't even been started on yet.

-----

MatthewPhillips 419 days ago | link

I only know what I know, and I don't know (or have heard any real rumors, for that matter) of anyone else entering the AAA-title console market. Of course secrets exist.

-----

Steko 419 days ago | link

The problem is the "AAA-title console market" is a subset of the "home video game market" which is of course being invaded from both ends.

-----

MatthewPhillips 419 days ago | link

It's not really a problem, though. People have mistaken what is a growing market for one that is being invaded. It's just growing. Some people want casual games, which is fine, but Call of Duty games continue to break sales records, studios get bigger budgets (See Bungie's upcoming games), and those games won't play on an Ouya or an Apple TV.

-----

Steko 419 days ago | link

Apple's presumed console competitor hasn't even been released so it's premature to say what games won't play on it. They already pay game developers more than Microsoft and Sony combined.

My argument is not that people don't want to play CoD. My argument is that even Activision wants Apple and come in and kill the current console paradigm. They don't want to keep making 30% of $60 games that sell 10 million copies when they could be making 70% of a $10 game that moves 50 million copies.

-----

nemothekid 419 days ago | link

> They don't want to keep making 30% of $60 games that sell 10 million copies when they could be making 70% of a $10 game that moves 50 million copies.

I don't understand. Are you saying that Activision should kill CoD and fund the next Angry Birds so they could sell more copies of a cheaper game, or are you saying that CoD could sell 50 million copies if it was priced at $10?

Both of those claims are questionable. I am pretty sure Activision is scared shitless of becoming the next Rovio, and I doubt CoD would even break even being priced at $10.

Considering that CoD had a 200 million dollar budget, they would need to sell 20 million copies to break even vs 3.33 million, and consider to date (4 months) they have sold 20 million copies.

Even if such a price cut caused sales to double, you would have:

20 million * $60 * 30% - $200 million = $160 million dollars

40 million * $10 * 70% - $200 million = $80 million dollars.

Again, they would break even with their old model if they sold ~50 million copies, however, I don't think "hardcore" gaming is that price sensitive, and I doubt we would see a 150% increase in sales if you cut CoD's price to $10.

Lastly, where would these people come from? I don't think Activision has an untapped market 5x their current market size that want to buy Call of Duty but only for $10. Even if you talk about opening to the "casual" market, Nintendo showed us just how toxic that is. Casual gamers don't buy games. I'm sure its a lot smarter to sell to the gamer who buy 3 games a year @ $60, than it so to sell to 5 people who will buy 1 game /year @ $10. So if Activision could sell 50 million copies of CoD, would that stick them in the same position as Rovio, where all they can do is sell CoD, while WoW and Diablo bleed cash?

-----

Steko 419 days ago | link

"Even if such a price cut caused sales to double"

Wait, you're doubting whether a price cut of 85% would even double sales? With a demand curve like that someone will need to tell the game companies they are leaving billions on the table when they could be charging $150 a copy.

I'm pretty sure we'd see sales explode on price alone but the limited console installed base is also depressing game sales. A large percentage of high end console users use them primarily for netflix and other non-gaming uses but they aren't marketed effectively for these uses. Apple isn't even marketing the ipad as a game machine but they move far more $300+ units than Sony and MS put together each month.

"I don't think 'hardcore' gaming is that price sensitive"

You're talking yourself into a conclusion here. Not only "hardcore" gamers enjoy playing Call of Duty. {And the notion of console fps players being hardcore itself is problematic}

-----

MatthewPhillips 419 days ago | link

Sure, maybe Apple is going to release a high-end gaming console. And maybe they are going to release a watch. And maybe they are going to release a TV. I don't have any inside information on these things, and a gaming console hasn't (to my knowledge) even been rumored at this point. I don't know if they want to make one. I don't know if it would be profitable enough for them. I... don't know. So I'm going to just go off of what I do know, which is the XBox 720, the PS4, a huge drop off, the Wii U, a huge dropoff and various ARM based consoles.

-----

phaus 419 days ago | link

I guess Valve isn't a AAA publisher.

-----

chii 419 days ago | link

the last aaa game they published was portal 2. quite a while ago.

-----

SandB0x 419 days ago | link

Until the Steam Box is out.

-----

klodolph 419 days ago | link

The Steam box is competition whether or not it's out, since it's on the horizon and people will potentially not buy a PS4 so they can wait and see what the Steam box is like.

-----

untog 419 days ago | link

Who are these people, if not PC gamers?

Steam is fantastic, but it's a name that is totally unknown to almost all console gamers. Just the presence of a Steam Box isn't going to magically convert people, they have a huge uphill struggle ahead of them. Most of their market, IMO, is PC gamers.

-----

mcantelon 419 days ago | link

Steam has a large, loyal following and, because of this, people like myself (console gamer) and my girlfriend (not a gamer) know about it through online media. I currently play PS3 games because there is no PC gaming solution I can plop down in my living room and have it just work. But once the Steam Box comes out that will change. Not only will I have a living room compatible ready-to-wear PC gaming solution, but gaming will also be cheaper because Steam has tons of deals. Steam is also reputedly a lot more developer friendly than Sony and Microsoft so I really don't see how Sony and Microsoft are going to be able to compete in the long term.

-----

LinXitoW 419 days ago | link

By your logic, I, as purely a PC gamer, shouldn't know anything about the PS3 or the XBOX360 even existing, yet i definitely know of them.

-----

salman89 419 days ago | link

How would you feel about buying an ad-free version at a higher price point (like Amazon does with the Kindle)? Part of the problem might be that the console hardware is somewhat subsidized, and the only way to recoup is software sales.

-----

konstruktor 419 days ago | link

He did buy an ad free version. Selling at loss is no excuse for crippling the device after sale.

-----

mariusmg 419 days ago | link

Ironically the experience of using a modded PS3 (not connected to internet) with multiman (a PS3 homebrew app) is pretty nice. It's sad when modded > default.

-----

jrajav 419 days ago | link

Huh? When is modded NOT better than the default? Why would you even do it otherwise? The issue is that modding/hacking is questionably legal and often dangerous for your console or its software (whether by the mod/hack's nature or because of the host company actively bricking the changed consoles).

-----

beedogs 419 days ago | link

It's really only questionably legal if you consider the DMCA a valid law. (I choose not to.)

-----

xtracto 419 days ago | link

Meh, by the same logic I chose Penal Code Title 5 Chapter 19 (1) not to be valid. Yah, lets see how that works...

OTOH Homebrewing is perfectly legal in countries like mine (outside the USA).

(1) http://www.statutes.legis.state.tx.us/Docs/PE/htm/PE.19.htm

-----

techdmn 419 days ago | link

I thought that was the point. ;-) I know what you mean though, usually when tampering you give up some niceties.

-----

dedsm 419 days ago | link

It's sad when modded < default

-----

primitur 419 days ago | link

This is why I am so terribly excited by the underground cult hit console, the Open Pandora.

http://openpandora.org/

I find it just wonderful that a bunch of enthusiasts can get together and make their own game console, and accessories, all the while struggling under the economics forced on them by the broader consumer electronics market .. yet still build something that is just plain FUN to use.

If there is anything to be learned by the mainstream, it is that parts of it get too big, fall off, die and become the new old-thing. This happens in minor localities such as the Pandora project too, but nevertheless for one who wishes to participate in construction/usage/culture of an open, well-designed, affordable, powerful device .. with its own people .. the DIY hardware markets are lucrative. Sony going down like this, as its peers too, reminds me that new new-things are the new thing.

-----

unwind 419 days ago | link

Yeah, the Open Pandora is awesome! I pre-ordered (fully paid) mine back in early March 2009, before production had even started.

Now, almost four years later, I'm still waiting.

I'm sure it will be awesome, but of course the hotness (relatively speaking) of it specs will have cooled off a bit during these years. Any day now ...

-----

primitur 419 days ago | link

I've had two since the day they shipped. I'm sorry about your plight, but really, you should get that sorted. There were quite some screwups with the early orders, alas. And while the specs may not be super-'lite, the community and fun-factor in the entire underground scene around the Pandora more than make up for it. The thing feels fabulous when fully loaded, and I mean: fully.

-----

LinXitoW 419 days ago | link

Isn't that equally the advantage and the folly of consoles? They are basically computers, but locked down. You can't do with your hardware what you want; you get told what's good. Just like with Apple, it's a golden cage; good because it's golden; bad because it's a cage. On PC, it's the other way around: It's not a cage, you have the power to change pretty much anything. With that power comes responsibility, though. There's infinitely more ways of fucking up your PC; the freedom isn't golden anymore.

-----

joverholt 419 days ago | link

I agree with your thoughts. I guess the only good thing is my backlog of games to play is quite long, so I could probably last till 2015 or so.

I'm also not happy about potentially buying the same game 2 or 3 times with their streaming game service. Though I think the spectating option could be cool.

-----

ardearar 419 days ago | link

It's going to make Sony billions.

-----

jpxxx 419 days ago | link

There were quite a few true innovations shown off in this endless whatever:

-- silent preloading of games you may be interested in

-- immediate local play of digital titles while they download

-- OnLive/Gaikai style video streaming of full disc games you haven't yet purchased

-- rolling video replay of your screen as a core system service

-- Mobile-style instant system hibernation

-- continuously streaming your display to remote friends

-- allowing remote friends to assume control over your currently playing game

All of these are welcome, but "play the full game as a streamed demo" and "preload digital games of likely interest" are brilliant, wiping out so many pain points from digital software purchasing.

(and back to cynicism: every game they showed off was pre-rendered nonsense, their target market is plateauing at best, mobile's strangling them, etc etc etc)

-----

networked 419 days ago | link

>-- OnLive/Gaikai style video streaming of full disc games you haven't yet purchased

What everyone seems to worry about here is that Sony can use this against piracy and/or game resale. Going streaming-only is a long-term direction that, if implemented right, could well improve Sony's bottom line and introducing it gradually is a great means for them to ensure gamers don't simply take their business elsewhere when it is the only option left.

Take the ability to stream older PS1-PS3 titles. Old titles can be a source of free money for a publisher like Sony but due to those titles' smaller size they are especially easy to pirate (according a torrent tracker the entire PSN PSX collection takes up around 58.7 GiB; that's 179 game titles for the PlayStation). Streaming would eliminate the possibility of this kind of piracy.

Still, I think you can make a strong argument that Sony won't implement a stream-only policy for games this generation since in the US, a key market, far too many of gamers just don't have the bandwidth yet.

>-- rolling video replay of your screen as a core system service

You've got to note that this feature will be "free" in terms of computational resources for every streamed game.

-----

PeterisP 419 days ago | link

Forget about streaming older PS1-PS3 titles - the hardware will not be compatible this time, so earlier games won't work at all unless their developers make a time consuming port to quite differenct hardware architecture.

-----

omfg 419 days ago | link

They create emulators on the server side and stream the games to whatever architecture is running the client. It's one of the main reasons they purchased Gaikai.

-----

beedogs 419 days ago | link

That seems like a massive, unworkable kludge that will frustrate users more often than it actually works.

-----

xtracto 419 days ago | link

Wasn't it a gaming company that basically did that? (video game streaming). I think their technology was fine and they were doing good, until they were bought.

-----

Andrenid 419 days ago | link

All of those features require constant data streams except one.

In a country like Australia where we have data caps, pretty much the ONLY feature above that will actually benefit us, is the feature that involves us turning the console off.

Ironic.

-----

zurn 419 days ago | link

The PS4 sounds like a pretty good reason for consumers to demand capless data. Along with services like Netflix this should diminish the market for crippled net access.

-----

chii 419 days ago | link

consumers can demand all they want. it downy doesn't mean they will get anything. the bandwidth problem in Australia is due to the small population, and distance from the rest of the world.

-----

molmalo 419 days ago | link

Wow, Data Caps in you home connection?, You should really fight against that..

-----

kingnothing 419 days ago | link

Comcast and AT&T, two of the largest ISPs in the US, also have data caps.

-----

ktsmith 419 days ago | link

> -- silent preloading of games you may be interested in

This is only brilliant if consumers don't have data caps.

-----

misnome 419 days ago | link

I read this for a bit, and then did a double take on

"The new system uses a DualShock 4 controller with a touchpad, share button, lightbar and headphone jack."

I know the one thing that I have been missing on all consoles to date is a share button! It doesn't go far enough though, it really should have separate share buttons for each of the online services I use!

-----

mikeryan 419 days ago | link

Did you read the rest of the article on what "sharing" means?

The new PlayStation 4 is also highly focused on offering social experiences. You’ll be able to stream your play sessions to allow input, including your friends taking over control to help you out with a rough patch, for instance. You can also quickly share video clips to friends and the PS network.

Gaikai’s technology is also behind the spectating feature of the PS4 which allows you to share your gaming session with a button push and allows friends to jump in and take over control to help you. Some games will allow people to give you items that will help you in game play like ‘health potions’.

Having friends take over sounds pretty cool to me.

That being said I liked Andy Levy's Tweet.

I hope I'll be able to turn off all of these social features on the #PS4. If I wanted to be social I wouldn't be playing videogames.

-----

Cushman 419 days ago | link

You joke, but "Record that awesome thing that just happened" is a button video games have been needing for a long, long time.

-----

drewblaisdell 419 days ago | link

The future does not look like more buttons for increasingly specific functions.

-----

jamesaguilar 419 days ago | link

The evidence suggests it does. How much of this belief do you base on your ideals and how much is based on reality?

There used to be just game buttons (joystick + one button on Atari, for ex). There there were start and select. Then there was a console-specific power button (the "XBox" button and the "PS3" button on the Xbox controller and DS3 respectively). Now there's a share button. I dunno dude, it looks like the arrow of history is actually pointing the opposite direction from what you said in this comment.

-----

ekianjo 419 days ago | link

The Xbox button and PS buttons are not "specific" since they have several functions - they pop up a menu where you can access a long list of functions. Having a single button for sharing to your network is borderline stupid, since it will flood the social networks with useless crap nobody cares about.

-----

jamesaguilar 419 days ago | link

twitch.tv and Machinima claim that more than nobody cares about sharing of video game clips.

-----

TillE 419 days ago | link

Game streaming is popular because of the personalities and explanations. Without narration, the vast majority of videogame clips are just cold and sterile, and not at all 'social'.

"Look at this cool thing I did" is the go-to example in this kind of demo, but in reality nobody cares. We want a human voice.

-----

jamesaguilar 419 days ago | link

You don't think they'll capture the mic in multiplayer? That would surprise me.

-----

ekianjo 419 days ago | link

Mic capture and narration is different.

-----

jamesaguilar 419 days ago | link

?? Mic capture is all that's needed for the narration like what happens on twitch.tv.

-----

sliverstorm 419 days ago | link

Power buttons are somewhat special just from a hardware point of view; I don't think they are especially useful for this question.

You can't navigate a menu to reach a power-on function. A competing power button service will never come out to replace the currently popular power button service. Every single Xbox or PS3 owner will use the power button(s) with regularity.

-----

sukuriant 419 days ago | link

He's referring to the center button on PS3 and XBOX controllers that goes to the xbox dashboard or PS3 dashboard, or the home button on the Wiimote, etc... at least, that's what I assumed. That button does count.

-----

sliverstorm 419 days ago | link

But that button also powers up the Xbox from a cold boot. The dashboard part is just adding some extra functionality to a button you already have.

-----

sukuriant 419 days ago | link

Are you sure it's not the other way around? Or, perhaps an intended dual functionality?

Pressing the power button on the physical machine, as far as I remember, does not load the dashboard.

-----

DigitalJack 419 days ago | link

Sure it does. So many things happen in cycles. Contiuums are really the trace of a penduluum.

We may still be swinging toward "programmable" buttons, but trust me, things will start swinging back at some point, though perhaps not for the reasons we might think.

-----

lowboy 419 days ago | link

Agreed. User-assignable buttons or touchpad gestures however...

-----

owenfi 419 days ago | link

Yes, or just shouting "Save that!"

-----

w-ll 419 days ago | link

Yea, I actually loved this feature with OnLive when I was accepted into the beta. And they had the full VCR controls on it.

I really liked this controller as it had the bulk of an xbox controller but with aligned sticks.

http://cdn.arstechnica.net/OnLiveController.jpg

-----

jedmeyers 419 days ago | link

The great thing about the 360 isn’t beating the games, it’s showing everyone online that I did.

-----

shurcooL 419 days ago | link

OnLive has that button (combination).

-----

yesimahuman 419 days ago | link

Honestly, the headphone jack is the coolest thing on there. If it's not a custom MSFT headset style thing, that rocks! I would much rather play with headphones on than my crappy speakers.

-----

julian37 419 days ago | link

You can have that with any console or TV by getting a pair of wireless headphones. I can recommend Sennheiser, they aren't cheap but worth every penny if you ask me. Excellent sound quality, build quality and UX. (I've got a pair of RS 170s, they've been serving me well for two years now.)

http://www.sennheiserusa.com/wireless-stereo-headphones-home

-----

huhtenberg 419 days ago | link

I tried Sennheisers and couldn't get them to work satisfactory. Lots of interference, crackle and noises. Tried troubleshooting to no avail and in the end had to return them.

In other words, keep in mind that there are setups where even the best wireless headphones don't work.

-----

joverholt 419 days ago | link

My father-in-law has a pair for watching TV. They are pretty awesome. Great sound quality and you can wander around the house and still hear the TV without cranking it.

-----

OzzyB 419 days ago | link

The only thing I kept thinking was that it's gonna cost me $99 bucks instead of $50 each time I throw my controller at wall with my bad temper.

Yes, I'm a sore loser, maybe the share button will make me think twice.

-----

ekianjo 419 days ago | link

The headphone jack on the pad ! Finally someone noticed the excellent idea of the 3DO back from the early 90s. Why did it take so long to copy this feature??

-----

kevingadd 419 days ago | link

The 360 controller has the same jack on it.

-----

ekianjo 419 days ago | link

I did not check the PS4 specs for the jack, but the Xbox controller jack is a 2.5mm one, while the standard headphone jack is 3.5mm.

-----

kevingadd 419 days ago | link

The one they showed in the PS4 presentation looked exactly like the XBox one. I suppose it could be the same shape but be 3.5mm instead of 2.5mm.

-----

bitwize 419 days ago | link

Still missing a "like" button though.

-----

More



Lists | RSS | Bookmarklet | Guidelines | FAQ | DMCA | News News | Feature Requests | Bugs | Y Combinator | Apply | Library

Search: