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> I've been using C++ for years and I've debugged all these problems.

Me too, my first C++ compiler was Turbo C++ 1.0.

They are a lot safe than using the C direct pointer manipulation idioms that make it so easy to create insecure code that can explode at any moment.

What STL offers might not be 100% as safe as the Pascal family of languages offer among others, but it sure is a way lot better than using plain C idioms.

The problems you describe are quite easy to spot if a static analyzer is made part of the build.




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