I honestly apologize for that. My post grew out of a thought I had that if someone wrote a sim-type game about the Browser Wars, then it would be a lot easier to demonstrate to people the ramifications of the forces at play. The only way to figure out a winning strategy would be to analyze the incentive structure, and from that predict the other players' moves. Sadly, I omitted that background from the post, leaving only the title behind as a hint. I agree that an actual game would be cooler and relevant to a different audience (namely, you and the others I suckered in to reading my post due to the title).