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Agreed, but it's doubtful that nVidia will support the Quadro (which is pretty much the best workstation chip around, and also what I use) just because of Steam. If anybody wants to render very complex gradients and shading using a regular GeForce, it's not going to be nearly as good as with a workstation-optimized chip. Many CAD apps are much slower on an nVidia gaming chip than they are on a workstation card.

So, at least for me, I'm still probably going to get left in the dark if I buy a new chip because support for the Quadros are egregious.




The funny thing is that my experience with Quadro chips and gaming is that support is pretty much non-existant, even on Windows.

My work laptop has a Quadro GPU, and I did try Starcraft 2 on it. SC2 wouldn't actually recognize the chipset, so I was set on very low settings.


Did you try using official Nvidia drivers [1] (as opposed to notebook creator supplied ones)?

I have been using Quadros for long time (multiple generations, currently on Thinkpad with Quadro 2000M) and I never had any issue with games. Both compatibility and performance wise for me Quadros have been more or less equivalent to corresponding GeForce cards.

I do however always try to use the latest drivers from Nvidia and I turned off Optimus in BIOS.

[1] http://www.nvidia.com/Download/Find.aspx


Unfortunately, since it's not my own personal hardware and I really don't need any graphics past an X terminal and Visual Studio to do my job, I'm not really willing to muck with the drivers.


I have a Quadro Plex and Crysis 2 wouldn't recognize it, then crashed when I tried to start the game.


Interesting. Do you know why CAD programs are slower on gaming chips? I know the gaming cards sometimes have much worse double-precision performance than the GPGPU cards, but I must admit that I don't know what the difference is on any particular chip. It could also be a memory issue or something like that.


From what I recall when I previously looked into this, it's almost exclusively driver optimizations that are present/enabled for workstation cards and not the gaming equivalents.


During the GeForce 2/3 era, the BIOS on the card would lock out Quadro/professional features using software. The hardware was identical. I am not sure if this is still the case.




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