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The games from naugty dog software (crash bandicoot and others) were programed in Lisp.

Unfortunately they were purchased by Sony and had to stop using Lisp... I guess it's the same story as viaweb/yahoo store :-)

See : http://www.franz.com/success/customer_apps/animation_graphic... http://c2.com/cgi/wiki?LispInJakAndDaxter




Although in all honesty Naughty Dog used Lisp to write their own compiler from a Lisp-based DSL into highly optimized Playstation assembly, and then wrote huge chunks of the game in that.

Which is a little different from wanting to learn functional programming by writing a game. ;)




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