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I recently decided to port some apps to Android and Windows 8 to lower my Apple only risk. Diversification is good right? It's been a really mixed bag so far. 1 of my apps is doing better than it's iPhone counterpart, the rest might as well not exist. [1]

[1] - http://www.entrelife.com/2013/01/case-study-of-android-vs-ip...


The interesting math is the intersection of "what app" and "what platform". Popularity of platform is played off with discoverability of the app on said platform.

Very interesting. Thanks for sharing numbers.

Are you using something like Mono to share code among platforms or are you doing total rewrites for each port?

So far I've done native rewrites. Initially everything was designed specifically for iOS, so when porting I've just gone with native. I may consider some kind of cross platform option for the next completely new app. I haven't decided yet. (In general I think native is better, but there are obviously benefits to writing one version.)

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